Chapter 44 Reviewing games is like eating(1/2)
evaporation blood Corporation Audit Department.
Li Huande sighed.
Day after day work has made him numb and exhausted.
Originally, this department was able to treat hobbies as work.
Yes, his hobby is to play games.
But after he came, he realized that facts and imagination were completely different.
Yes, there are endless games to play every day.
But 99% of them can be called a game?
How did that kind of garbage be made?
Only then did he understand what the department manager said when he joined the job.
"Our job is to find a less smelly piece of shit in a pile of feces."
That's right, after working for more than a year, he deeply agreed.
Actually, there are good games, but they have almost nothing to do with him.
3a The masterpiece has its own senior management to connect with the other party.
Generally, good game companies will be reviewed by old employees.
And those new companies or independent games... He is already grateful for the gods that one can play out of ten of the 100 models, and the ten that can play out of one good one.
For example, the game "World" that he is currently reviewing.
The producer is a company called Leyuan.
And looking at the name of that company... it doesn't look like a game company.
Is it a comprehensive company?
Never heard of it.
He was at least a little serious.
No matter what, games made by formal companies are always more reliable than small private workshops.
There are less than ten games that are popular in small workshops in the world.
But the name of this game is inexplicable.
"world"?
What world?
World of Warcraft? Miracle World? Magic World? Immortal Search World?
Shaking his head, he clicked on the game and started the review.
Is the opening cemetery?
Pixel wind game...
But it is not a cartoon pixel style, it looks more like a pixel style that has to be low-quality because it has no money or technology.
A considerable number of independent games are similar.
But after a few minutes of careful reading, he noticed a difference.
He is professional after all.
Those shoddy games usually have garbage pictures and material bags. The background may look great, but in fact it may be just a sticker.
And role modeling will be quite rough.
Such as magical operations as hexagonal whales.
But this game is not.
He controlled the character to surround him for 360 degrees. He found that although it was a realistic cartoon style, it looked like a shoddy thing at first glance, but in fact, the supplement and movements were very exquisite.
Compared with "short-made manufacturing that cannot be achieved in technical level", it is more like "short-made manufacturing that is super high but deliberately shown".
And the surrounding environment.
No two weeds that sway in the wind are the same! There is not even the same swinging movement!
The shape and color materials of the tombstone are not the same! Even the degree of weathering is different!
There are no two torches in the cemetery that are the same! The shapes of the swaying flames are all different!
He thought about it, logged out of the game and logged in again.
Even the weather and time have changed!
It was clear just now, but now it was a rainy night!
Under the heavy rain, the ground actually began to become muddy!
"It's a little bit interesting."
Li Huande began to test ui.
Backpack bar, no problem.
Role status bar and attribute bar, no problem.
After killing a skeleton monster wearing a ragged cloak three times according to the operation prompt, he frowned.
"The movement is smooth, the rolling is very relaxed, the physical groove and weight bearing are also great to affect the flexibility and speed settings, the impact is even more excellent, and the amount of bleeding is very large."
No matter how you look at it, this is a very good game.
but......
"Skill bar, talent tree, taskbar, map... none of these? Is it a semi-finished product that is not designed, or is it deliberately designed like this?"
After thinking about deliberately setting up a pixel-style picture, he felt that it should be the latter.
And this game engine should be different from the game engine he has seen.
"For testing new engines?"
He frowned and the manipulator character walked out of the cemetery.
He found himself in a forest.
Looking at the clearing that could lead to eight directions, he walked towards the path in the upper left corner.
Then, we arrived at the new open space.
The environment layout here is exactly the same as before.
"maze?"
He looked expressionless and found an exit and left.
Then, the next same scenario.
He was unmoved and continued to move forward.
He stopped after passing through seven open spaces in a row.
"Same scene layout, same stickers... are you not having money to do the back or something?"
He subconsciously thought that this was another semi-finished game.
Because their platform has reviewed a similar game before.
It is the protagonist who wants to escape from this desolate planet on a rocket.
Then comes what the game calls exploring the vast universe.
However, rocket repairs require various materials, starting with 500 pieces.
I asked for different materials several times.
At that time, people from their audit department had been in trouble for a long time. They finally repaired the rocket, and the mission said they wanted to collect fuel.
Demand...100,000 copies!
Of course, his colleague was stupid.
Finally, after asking the supervisor, the colleague opened the modifier.
After modifying it to collect all 100,000 fuels, he thought that he could finally start the cosmic link.
Then... there is only a very rough rocket launching cg that was produced at a level of "Three Years of Learning Animation".
It's gone.
Yes, it's gone after that!
The game is over!
At that time, Li Huande's colleague scolded him for an afternoon, and then blocked the game's production company.
To be continued...