Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Alloy articles (eight)

Number Zero's fighting training with veterans these days is actually to enable himself to master this ability as quickly as possible. Only when he is truly unrestrained can Number Zero grasp this mysterious and mysterious feeling.

It is obvious that the actual training these days has been very effective. Lying in bed, No. 0 opened the attribute panel and looked at the changed skills in the talent skills. He closed his eyes and rested happily. The training will continue to be strengthened tomorrow!

Skill name: Intuition lv1

Skill Category: Talent Skills (Passive)

Skill requirements: Fighting Specialization f, Defense Specialization f, Energy Specialization f

Skill effect: Prediction (temporarily increases the upper limit of the five senses, with a maximum increase of 10% at each level)

Skill consumption: none

Skill cooldown: none

Skill introduction: The most basic passive perception skill, which can be learned by yourself through various methods.

After continuous training, Zero's only natural ability has successfully become an upgradeable passive skill. Compared with the probabilistic passive effect that was occasionally triggered before, now Zero has a real life-saving ability. This skill has been upgraded to

At the max level, you can become skills with very buggy effects such as "Seeing and Hearing Haki" or "Predicting the Future".

Among the contractors, there is a large guild that studies various skill materials and the plot trends of various world missions. After consulting with countless high-level bosses, their investigation shows that Zero has realized that the "intuition" that can be upgraded is

One of the ten skills that new contractors must learn in the early stage!

The upgrade of passive skills is different from active skills. Active skills only need to be used continuously and can be upgraded naturally after being familiar with them. Passive skills require you to experience the feeling when the skill is triggered and improve the trigger through various high-intensity training.

The probability can be improved over time.

The skill acquired by Zero is very powerful in itself. Whenever danger is about to occur, his five senses will be enhanced. The biggest advantage of this skill is that there is no duration limit. As long as the danger is detected within his warning range,

The passive effect of this skill will continue to exist.

Secondly, there is no consumption. Well, actually it is not accurate to say that there is no consumption at all. Later, when I experienced the world with Zero, I still discovered the disadvantages of this seemingly consumption-free skill.

One of them is that skills that seem to have no consumption actually have a very terrible hidden cumulative consumption, and even the information hidden in some skills may be a fatal hidden danger for the contractor!

Let’s bring it back a little further. After being completely familiar with this skill, No. 0 immediately stopped his combat training and began to study the triggering conditions and maximum effect of this skill.

The veterans who protected him finally breathed a sigh of relief. No one could stand fighting with the people they protected every day, and they were also required to exert all their strength. You must know that No. 0 at this time was not an ordinary person when he entered the biochemical world.

Human physique.

After several months of intense training, Zero's shooting and fighting skills were considered very good in the eyes of these veterans. Even they themselves were not sure of defeating him in a fight. Of course, it was a different matter on the battlefield.

.

In order to enhance the training effect, Number Zero will counterattack every time he defends or dodges. At this time, Number Zero's physical fitness has surpassed that of most ordinary people. After all, he is a clone cloned by a certain contractor boss. The basic conditions are as follows:

There.

With the third-level character attribute bonus, Zero's counterattacks were swift and powerful, but this caused the veterans who trained with him to complain. They were often hit by Zero's straight punches or whip kicks and felt pain for a long time.

Fortunately, there are many of them and they can take turns to play. In addition, Zero exchanged a very sufficient supply for them before coming, and his reputation among these veterans was also high enough, so these veterans had no complaints.

Feeling the subtle changes in the five senses, feeling the ever-present sense of crisis, and feeling that this sense of crisis is gradually increasing, No. 0 closed his eyes and was immersed in the comprehension of familiar passive skills.

To others, it looked like he was just lying on the bed sleeping. If you looked closely, you would find that he had remained in the same position for at least two hours, and even his breathing rate had hardly changed at all.

I don't know how long it took. Zero opened his eyes and seemed to have just woken up. He sat up and stayed on the bed for a while until he slowly recovered after a few minutes. After this period of research, he had initially mastered this skill.

The power of this skill, but also discovered several drawbacks of this skill.

Number Zero frowned and pondered. If these shortcomings are not removed, then this skill can be said to be a double-edged sword, and it is still at the level of "Yitian". If not, it may kill itself. (

Later, in a certain mission world, Zero really took advantage of the shortcomings of this skill to kill a contractor who also had this skill! Of course, I will talk about it later, if I still remember...)

Since he couldn't think of a good solution for the time being, No. 0 stopped thinking about it. At this time, he needed to regain his energy. According to the news sent by Sergeant Allen yesterday, it should be just a few days before the large army enters the ancient ruins.

Through his identity as a senior manager, No. 0 has obtained a map of the explored areas in the ruins. According to the information on the map, he already has a general understanding of the dangers in the ancient ruins.

Thinking of this, Zero looked at the veterans standing outside the tent to protect him. It didn't seem to be too difficult with these strong men, of course, provided that he didn't seek death!

Zero didn't know that a pair of eyes were quietly watching him while he was training with the veterans. If it weren't for the thirty veterans who were always protecting him, Zero might have been in danger.

He looked again at No. 0, who was studying survival in the wild with the soldiers. His eyes flickered and then disappeared into the jungle. The moment before disappearing, a green contract mark was clearly visible through the gaps in the vegetation in the jungle!

The day to enter the ruins finally came. Zero received a day's notice and began preparations. When he discovered that flamethrowers seemed to have a miraculous effect on mummies and giant mosquitoes, he equipped almost all the veterans who protected him.

Although we won't go deep into the ruins this time, we still have to investigate the places we explored before to see if there are any hidden secret passages.

The advance troops who were the first to enter the ruins have already installed power supplies and lighting equipment inside, so any place where there is a light source has been detected and is considered to be basically safe. There are even some forked intersections that have been specially marked.

Some of them are unexplored areas, and most of them are dead ends or dangerous areas where the trap has not been lifted.

Just taking a glance at the ant nest-like map, Zero was once again glad that he had entered the modern army. There were at least dozens of forks seen along the way, and almost every fork would extend to a different place.

area.

No wonder Sergeant Allen had to wait so long before allowing researchers like Zero to come in. If Zero himself had killed him without being sure, he wouldn't have come here.

You must know that all the traps here are poisonous like "Mummy's Breath". As long as you are contaminated with a little bit, you are guaranteed to die, and regardless of whether it causes a wound or not, even if it touches the skin, you will be poisoned!

Almost all traps in ancient ruins are structures that can be triggered repeatedly. Some traps are even obviously completely destroyed, but once you step on them, you will still "swish" and be shot out from the shooting hole on the wall full of poison.

of spikes.

A bored soldier pressed a stone against the mechanism that triggered the trap. The mechanism continued to be triggered for half an hour before it stopped operating. However, after a while, the trap continued to be triggered. This discovery made the advance troops who dealt with the trap very excited.

A lot of casualties were reduced!

At this time, Zero led his translation team and Amadeus and other biochemistry experts to carefully walk among the eerie ancient ruins. Next to them were nearly a hundred heavily armed veterans, and the two contractors also

Among them, even the marked safe passages in ancient ruins will occasionally trigger some hidden traps. After all, there are too many people in this exploration team.

The location where everyone is located can actually only be regarded as the outer area of ​​the ancient ruins, and the entire ruins are roughly estimated to be at least as big as a medium-sized city, and there are many high-rise buildings connected to each other.

Amadeus didn't care how many people died, he just kept urging the expedition team to go deeper. In just a few days, they walked through the already explored safe areas, but they didn't find what he wanted.

But Amadeus is obsessed with finding ancient alien technology in the ruins.

Zero, on the other hand, remained silent along the way and moved carefully under the protection of the veterans. He had already taught the basic characters and patterns of the ancient Martian language to his translators in advance, so unless some uncertain new characters were discovered,

Or there are murals that cannot be judged, otherwise these people would not inform him.

Since many in the team are scientific researchers, the speed is not very fast. At this time, Zero's situation can be said to be quite safe. He even has extra energy to think about other things, some of which he thought about when he saw Amadeus.

Things that are on my mind!

When the team came to a dead end again, everyone looked unhappy. Amadeus rarely allowed the team to rest for an hour in this relatively safe place to recover their strength.

In just a few days, more than a dozen fellow members were trapped or turned into mummies or killed by someone who turned into a mummy. Coupled with unknown death traps and a quiet environment that was enough to drive people crazy, almost everyone's spirits were shattered.
Chapter completed!
Prev Index    Favorite Next