Chapter 427 Card Master
After browsing the new cards, Drizzt began to build his own deck around hero cards like Card Master. Sarah didn't urge her, just watched him dragging cards one by one on the other.
Card Master is a card with powerful functions, flexible and versatile. The red card causes damage to all enemies. The blue card draws cards and restores magic power. The yellow card causes damage while stunting the opponent's strongest unit so that it cannot attack.
However, while a card gains powerful functionality, it is bound to be restricted in other places. The ultimate bad figure is the shortcoming of this card. The four-cost, two-attack and two-blood figure may not even be beaten by a one-cost monster. The attack is mostly for nothing, so after the game is over, you can only stay in the preparation seat, and you may be able to be unlocked by the secret shooting spell at any time.
This was also caught by Graves and laughed at him hard. Drizzt's characteristics are vividly reflected in the game.
Drizzt was not angry about this. This evaluation was pertinent. He just made a gesture, and he was self-aware. He admitted that he was weak and had nothing to do. Why do others care about their opinions? No, he still had to care. The name of this card master looks very comfortable.
The card master needs to accumulate nine cards on the field. This condition is difficult at first glance, but the effect after the upgrade is very powerful. Whenever the card master plays a card, he will activate the effect in the order of blue, red and yellow, and will be activated at most three times per round, whether it is controlling the field or replenishing resources.
Drizzt's idea of building a building is to allow him to upgrade as soon as possible while protecting the card master battlefield. After he constructed the deck, he started the game with confidence, and then he ushered in a terrible three-game kneeling.
"Oh young, it seems that my preset deck is quite strong." Sarah didn't expect that she would kill Drizzt, who had always been very good at playing cards for the first time, almost without any suspense.
On the other hand, Drizzt raised his forehead and frowned deeply, trying his best to think about what went wrong with his construction.
After three rounds, his card master has never been upgraded once. Every time he is killed by Sarah in five or six rounds. Even if he is on time in four rounds, he cannot save the situation.
Drizzt was serious about playing cards, and he quickly found the reason.
In order to quickly upgrade the card master, he stuffed many card draw minions and spells into the deck. The card draw special effects must take the form. Compared with the minions with the same cost, the minions with their own card draw often have a worse figure and will fall into a disadvantage in the scene exchange.
Sarah's deck is a blood burning condom, which uses all kinds of means to attack the main castle deck, which deeply reflects that this is a tower push game. The blood burning condom usually brings many high-quality low-cost minions. He doesn't care about any weakness in the later stage. He just needs to beat the opponent's main castle before the opponent's strong period arrives.
Therefore, in the initial scene exchange, only one or two old, weak, sick and disabled Drizzt naturally could not resist the attack of Sarah's numerous and powerful people, resulting in healing himself.
Especially in terms of hero comparison, Captain Doom is a standard figure of three costs and three. The effect is that when his side attacks, he will fire a round of barrage, causing some damage to the enemy and the main fort in the battle.
Logically speaking, Captain Doom is like a card master, and he is a unit with a bench card, which means he is good at taking the preparatory seat and not attacking. However, because the threat of the units on Drizzt's side is too low, she can attack unscrupulously and kick the crystal main castle hard with her high heels.
When she attacks, the barrage she launched will cause further damage to Drizzt's defense line, and the defense will be free, and it will fall quickly without preventing blood.
The disadvantages of the deck are infinitely amplified, and there is no chance of winning at all. It is inevitable to kneel down.
To sum up, Drizzt is so happy to draw cards, but he can't play a lot of cards in his hands. The minion who ends up has a bad figure. Sarah uses every bit of mana to attack with all his strength.
I will develop if someone pushes the tower.
No wonder it was broken through.
In response, Drizzt chose to improve the quality of the low-cost minion to survive the difficult early stage and drag the game into the late stage.
The card master must draw cards when he is on the field before he can enter the task progress, so it is not very meaningful to draw cards before he is taken to the card master. It is better to add a few more minions to exchange scenes with the opponent.
There is no need to add protection cards to the card master, because there is only crystal in his eyes when playing Blood Burning Fast Attack. Who cares about the hero on his preparation table who dares not even block it. Giving the spell to him is not confident about the Blood Burning Condom. Moreover, there are no protection cards in the Bigang area. If you want to protect the mixed Demacia or Ionia, you cannot choose to draw a lot of card spells.
Graves looked at it seriously, not even smoking a cigar. He could feel that Drizzt's construction had become more reasonable, but he couldn't say where it would be better. He could only feel ashamed of the game in terms of understanding the game.
Drizzt played Sarah several times again with the new deck, and the situation improved a little, but it was just one or two rounds later.
Although he delayed Sarah's offensive in the early stage, the blood-burning condom will change and dispel it in the middle stage, and instead use damage spells to cross the defense line and directly attack the main castle. That Noxus Guillotine directly smashed one-fifth of his main castle's blood. uu Reading www.uukanshu.com. His deck did not have any means to recover blood, and in the end he could only watch the main castle be destroyed.
"I've grown a little, I can hold on at least two more rounds." Graves patted Drizzt on the shoulder. He looked at Drizzt's hand and knew that he had done his best.
"It's far from it." Drizzt sighed. Zell's preset deck was simple and powerful. He had clearly seen through the opponent's routine, but he still couldn't see any hope of victory. If he didn't win in advance, he would be ashamed of the title of Card Master.
The most important thing is that he has not survived until the Card Master upgrade once!
He has discovered that the decks with the main resources are inherently disadvantageous when facing fast attacks. If you want to win, it is best to change to another deck. But he doesn't want to give up just like that, so he opened the picture book again to adjust the deck.
Drizzt noticed that a function in the picture book was ignored by him. After pressing to show that the card did not own, he found that the total number of cards was more than doubled.
The two brothers stared at each other's eyes widened and looked at each other's shock. Drizzt quickly browsed these cards that had not been displayed before, and his eyes were glowing.
"So I've been using basic cards all the time, no wonder I've struggled!"
Drizzt, who found a better alternative, naturally wanted to optimize his deck. He tried to drag these cards into his deck, but was prompted that he could not use it without possession.
"How can I have these cards?" asked Drizzt.
"It seems that the essence needs to be synthesized." Sarah vaguely remembered that Zel told her about this.
"I don't seem to have any essence..."
"What should I do?" Graves and the two of them stared at each other, and finally Sarah shrugged: "Go and ask the Shepherd."
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Chapter completed!