Chapter 369 Approaching the final (2)
This explanation naturally cannot satisfy all dissatisfied players, but there are also reasonable points. In fact, the reason why "Thunder God's Wrath" arouses "public anger" is mainly because its power is too terrifying and is not something that ordinary players can bear. It seems to be somewhat contrary to the principles of "people-oriented" and "the power of the artifact is enhanced with the improvement of the user's ability" that "the Wrath of Thunder God" is an attack of "unity to death", so it is used to perform "power accumulation" method, and it takes a long time to use it again. Its power is fixed, and the holder's ability
The enhancement can only speed up the time to accumulate energy, and cannot further enhance the power of "Thunder Wrath". Overall, it should not destroy the original balance between the game and various professions. Just like I used "Death Touch" to cooperate with "Dead Summoning", as long as I have enough time, I can easily fight ten. "Thunder Wrath" just concentrates a lot of time spent on storing energy in just a short moment to stimulate it. In terms of efforts and rewards, it does not violate the principle of fairness. It is just that I am unlucky, or the Fearless Warriors "value me" especially, and unfortunately falls on me.
The outside world is quarreling, and the "World Heroes Conference" still has to continue, especially after the official explanation of "World", all the teams participating in the team competition were relieved - I have blocked the disaster, at least I don't have to worry about being bombarded by the "Wrath of Thunder" in the next team battle. Moreover, the top 16 have also emerged. In order to enter the "Top Ten" or obtain a better ranking, all the major powerful players are fighting in the main lineup. If you use all the means, you will inevitably have climaxes and start a more fierce competition, which has attracted more players to watch the battle.
It is really a narrow road for enemies. In the fourth round of the team competition, the opponent we encountered in the Tongxin League eliminated my fearless mercenary group with "Wrath of Thunder". The cowardly failure really made me feel depressed. This time, we must wake up our twelve points of spirit, exert my true strength, and defeat the Fearless Warriors and his team neatly to make up for my regrets.
Without the "Thunder Hammer" of "Wrath of Thunder", for me with the support and cover of companions, it is not much scarier than the "Poison Dragon Spear". As long as I keep moving my position, the "Crazy Thunder Heaven Prison" will not easily hurt me. As long as I have allowed me to perform several "Summons of the Undead", few mercenaries can still stick to the end.
The members of the mercenary group from the northern continent are basically dwarves and elves, and their professions are mainly warriors and shooters. Fearlessness is no exception. Their battle lineup is eleven dwarfs, seven elves shooters and two elves magicians, which are simple and practical. Ten dwarfs can set up the "Ten-sided ambush" battle formation, and their melee combat ability is extremely strong. Once they are involved, few people can break through the siege. Seven elves shooters also master the "Seven-Star Arrow Formation". Coupled with the "Mad Thunder Sky Prison" of the Fearless Warriors, it is obvious that they will limit my performance. Twenty members used two sets of formations one far and one near, which can be regarded as the strongest combination of Fearlessness.
Faced with fearlessness with an average strength above our Union Alliance, Xue Wuxia naturally dared not ignore it. Although I, the "No. 1 Dead Wizard in the World", as the trump card, other companions must have enough strength to persevere until I summon the undead spirits that can defeat the enemy. Therefore, eight heavenly knights including Afeng, Xiaoyue, and Heart Guard have set up the "Eight-Director-Raising" battle formation to restrain and block the fearless attack. Our tactics are also very clear. We do not seek quick battles and decisive decisions. We try to delay time on the basis of protecting ourselves. Every time we use the "Dead Summon", our strength will be one point higher, and we will be one step closer to victory.
In terms of attack power, "Ambushes from all directions" are definitely above "suspended to help from all directions", but the speed of the dwarves is impossible to compare with the Knights. Even a heavy knight with thick armor is a few points faster than them. Confronting head-on is definitely not an opponent, but it is more than enough to restrain harassment, which is enough to gain enough time for our rear team to transfer.
As for the "Seven Star Arrow Formation", I had already experienced it when fighting Hua Mantian Huadu last year. There were three heavy-armed warriors dedicated to defense, plus the harassment of the four of Xue Wuxia, Yun Wuying, Nan Feiyan, and Diewu. In a short period of time, it poses no threat to me. The only thing I need to worry about is the "Crazy Thunder Prison" of the Fearless Warriors, which is powerful, but only requires constant changes in positions and not staying in one place for more, its hit rate will be much lower. In addition, Long Kong was assigned to focus on the Fearless Warriors, and even create opportunities to attack him when necessary, sacrifice himself to benefit us.
Although Wuwei is a recognized strong team, and the Fearless Warriors have defeated me in the individual game, and they still have the title of "No. 1 Master in the World", I did not use the "Blood Transformation" to deal with them - relying on Dizang, Gonzalez, Zelando and a group of terrifying Dragon Knights, they should be able to defeat Wuwei. In my eyes, with the cooperation of Xue Wuxia and Afeng, perhaps only Galaxy, which has the "Eye of Glory", a magical artifact suitable for melee, and many top players such as Long Xingtian, Baiyunjian, Zhujiu Gaoge, and Long Teng, whose average strength of the thirty members ranks first among various mercenary groups, can pose a greater threat to our Union Alliance in team battles, and there is no chance of winning at all. What is truly worthy of my full deeds to deal with is the Supreme Honor and the glory led by Holy Heaven.
"Supreme Glory, who competes with each other?" This slogan that was once widely circulated in the last team competition is definitely not a false statement. The Knights of Light will be greatly improved in cooperation with the Priest of Light, and cannot be simply measured based on the strength of the individual. At that time, if I had not sealed a green bone dragon that surpassed the upper level of level 8 at the right time, and with the strength of the Tongxin Alliance, I would have been unable to defeat them at all. In addition, just like there are many species of undead creatures and each has its own wonderful uses, the Light profession also has many unique auxiliary props. When used to perform, they can often exert stronger strength. After a year, the strongest people under my command were Wuma, Taotao and Qitele, and Holy Heaven, and their strengths must have been greatly improved. Moreover, the highest honor was obviously reserved against the Fearless Warriors in the individual competition. If we meet again, it would definitely be a more difficult contest.
Without the "Wrath of Thunder", even if we face me alone, the Fearless Warrior may not be able to fight quickly. There are two water magicians who restored health points for me. Even if the use of "Death Touch" was interrupted, there is no need to regret the 10% of the health points was wasted. At the beginning, although Fearlessness had the upper hand and the fierce attack continued, forcing us to counterattack for a while, after several rounds of "Dead Summons", as the terrifying Dragon Knights joined the battle group one after another, the situation began to gradually reverse. Relying on the advantage of quantity, we took the initiative on the field.
Fearless was defeated and blocked from the quarterfinals. Although they fought back desperately under the leadership of Fearless Warriors, they could not win the battle between twenty and thirty. This is the characteristics and advantages of our necromancers. Although the development of the necromancers is now at a bottleneck period, I am a special case. There is still a certain gap between them from me, but with the improvement of the level and the continuous emergence of advanced props and equipment, the gap may still exist, but it is definitely not insurmountable. In time, they are also able to reflect the true value of the necromancers on similar occasions.
The opponents in the fifth round of quarterfinals are also not unfamiliar with Yamato spirit. The sun never sets because of the high spirits of no one in the middle of the night, because the flowers are not the green leaves of flowers, because the flowers are full of flowers, and because there are too many personal grudges with our Union League. The conflicts that have occurred have not taken advantage of them, but they are repeating failures again and again. They must have urgent hopes to defeat us, but they also lack the strength to be equal to their determination, and can only regret defeat and become the stairs stone for us to enter the finals.
Chapter completed!