Chapter 1949 First month
Chapter 1949 The beginning of the month
Author: Watermelon is a fruit
Chapter 1949 The beginning of the month
Li Tang's Li, the poet's poetry, is elegant and elegant.
It had been nearly two years, and my mother had obviously forgotten all these conversations. At that time, she was only focused on rushing out to shake people and catch this lunatic. She had no intention of listening to what this lunatic was saying.
Little did he know that he had met Li Shiya now and had become good friends with her through his own deliberate efforts.
Of course it’s for Zhao Changan!
Yue Lu is not a person who likes rigorous thinking and reasoning. If Zhao Changan's words that day are repeatedly examined, it seems that there are very confusing logical problems.
But I refused to think about it deeply, because no matter what she thought, it was not necessarily the truth. The actual situation was that she became friends with Zhao Changan and also met Li Shiya.
As for anything else, it's not important at all.
——
On the 29th, after nearly half a month of internal testing of the Chinese version of Millennium, the national open testing officially started.
What surprised Zhao Changan was that for this MMORPG, a martial arts sect recruitment and inheritance game whose name he had heard of in his previous life and whose various statistics were mediocre, the number of applications for the open beta was many times higher than that of the legendary game at the beginning of the year.
public beta situation.
In the four server groups, 60,000 public beta accounts were released through qn network and GG mailbox, and they were all sold out before the public beta.
Zhuo Zi has distributed 20,000 client CDs through Internet cafes, newsstands, and bookstores. Each CD sells for 20 yuan. Like the previous legendary client, it contains 30 hours of point cards. You can wait until the game is officially charged.
top up.
On the 30th, Zhao Changan received the data from the first day of public testing. The online rate of 60,000 self-created accounts reached an astonishing 81%. However, only 2,960 accounts were registered and logged in using the activation code included in the client CD.
Due to the lag in offline sales information, Zhuo Zi did not know the real-time sales data of the 20,000 consigned CDs. However, comparing the online rate of self-created accounts online, Ye Zi and Qian Qian speculated that the sales volume of the CDs should be in
About 3600 sheets.
And since you spend money to buy CDs and install them into your home computer hard drive, the online application rate should be higher than that of free online applications. In Zhao Changan's view, the sales number of client CDs should be closer to the 2960 figure.
.
On the 31st, Zhao Changan received the public beta data on the 30th. In the past two days, 93% of the 60,000 self-created accounts had registered game characters, and the online rate on that day was 86%.
Among them, 12% were newly online. Among the players who came online on the 29th, 7% did not log in to the game again on the 30th, leaving 74%.
There were 2,385 accounts registered and logged in using the activation code included in the client CD, and 163 newly activated accounts. In other words, the 2,960 players who registered and logged in using the activation code included in the client yesterday have dropped off a cliff.
By the time it reached 2222, the attrition rate was 24.9%, nearly 1/4.
Zhao Changan spent a long time in the office using the calculator on the computer to calculate, and then went to the original Shen Jun's Internet cafe that had been transferred to conduct an on-site inspection. Finally, he had a rough understanding of the comparison of several sets of data in the past two days and what it might cover.
information.
To put it bluntly, most of the netizens who registered accounts online to apply for public beta came from Legend, and most of them had limited personal financial resources. Their financial resources were dwarfed by the superposition of Internet cafe Internet fees and game second pass fees.
the eliminators.
It's just a prostitute for free. Why should I pay for it if I get it based on my ability?
So on the 30th, the online rate of these public beta accounts applied online was still very good, with only 7% either returning to legends or not being online due to something else.
Moreover, 12% of new players joined, pushing the total number of people online that day to 54,000, which was higher than the 51,500 people on the 29th.
As for those netizens who buy client CDs offline, except for a few who cannot apply for a public beta account, they make this decision. In addition, they must have two prerequisites to buy CDs, which is to have a computer in hand, and also
Attached to the network cable.
Netizens with such conditions obviously care more about the game experience and do not consider the 40 to 50 cents per hour they need to pay to play games.
From a glance, it is obvious that just like the previous life, for this year and next, except for Miracle Mu, which has not yet been launched, and can compete with Legend, other mmorpg games are the foils of Legend and Miracle Mu.
The Cretaceous and Zhuo Zi owned by One Nano can be harvested as much as they want.
Because Zhao Changan sees these things from the perspective of God in his previous life, he can see many things that others ignore or fail to see.
However, the employees dispatched by Zhuo Zi and Actoz China were all excited and eager to beat the legend.
Zhao Changan didn't say anything to this. It was just like cooking. The food had already been made. The taste was the same and the color was the same, which meant it had been finalized.
Maybe strong enough marketing can attract more people to come and taste it, but if the food doesn't suit your taste, it just means eating it once.
The real data is there. Even during the free public beta period, players who are willing to spend money to play still choose to return to Legend after comparing the two games.
If it weren't for the game Legend in front of it, Millennium, as the first MMORPG game in China, would most likely have achieved the same impressive results as Legend in its previous life. However, no matter in the previous life or in this life, it would be overshadowed by Legend.
Being suppressed is doomed to obscurity.
In other words, things are just there. After Miracle MU is launched early next year, it is said that due to the unusual rise of Legend in China, many people of insight who are determined to work in the game industry are preparing to enter this emerging field and make a fortune.
Quick money.
As far as Zhao Changan knows, there are 'Dragon Tribe' which is negotiating with eSofNet to introduce it, ShiLi Network Co. Ltd's 'Red Moon', and three local companies are about to launch 'Network Three Kingdoms', 'Light of Darkness' and 'Fourth World'
——
These games are not weaker than or even better than Legend. Miracle Mu can overwhelm them, not to mention that this game is destined to be submerged in the upcoming domestic Internet MMORPG tide.
——
On the afternoon of the 1st, Zhao Changan received various data from the one-nanometer system that had not yet been systematically summarized.
For three consecutive days in a thousand years, every area and line in the server was crowded with people. Shaolin, Wudang, Qingcheng, - boxing, archery, sword, spear, etc. - can obviously arouse the excitement of many players.
The number of people online at the same time in Legend has exceeded 150,000, and 1.6 million hours were consumed yesterday, worth 650,000.
The entire July Legend burned through 33.69 million hours of card time, worth 14 million!
This 14 million yuan is equal to the revenue that Legend has pocketed, but after deducting various monthly expenses, there is only a small profit of less than 1 million yuan.
And this does not include the expenses that need to be deducted on an annual and quarterly basis, as well as various depreciation. If all of these are included, Cretaceous will still be losing money in July.
However, at the end of July, more than 100 million funds had been stored in Cretaceous's capital pool.
In other words, if Legend does not engage in large-scale card consumption next month and still maintains the data of July, the 100 million funds will be enough for players not to recharge to Legend for seven months.
This is also a reflection of the high recognition of Legend by players and Internet cafe owners, and it is also the reason why the employees of the Cretaceous Branch have strong confidence in the game Legend.
Chapter completed!