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Chapter 1029 Two choices

Upgrade regional differentiation!

This allows players to clearly feel that every upgrade is worthwhile after upgrading.

As for equipment, the same is true. In terms of equipment, it has also completely absorbed the essence of large-scale online games, that is, it can be transformed.

The so-called cross-dressing is actually the effect of cross-dressing.

When you put on different equipment, there will be obvious effects.

This point has existed in robots before. Including the later copies of "QQ Farm: The Sims", players also have the effect of cross-dressing. But now, it is just carried forward.

Make everything more dazzling.

In this aspect, it is very different.

For players, every piece of equipment can have a unique effect. Especially, there are suit effects in the game.

Where did this equipment come from?

This is also the essence of Qin Feng's design, and it is also the essence of "Diablo 2".

In "Diablo 2", all equipment is obtained from various monsters. The more powerful the monster, the better the equipment.

In this regard, the same is true for "QQ Farm: The Walking Dead".

Those zombies will randomly drop various equipment. There will also be various elite monsters inside, which will drop good equipment.

These equipments can be worn as long as they are identified.

Of course, there are no character professions in the game yet. At this point, it is too complicated.

Of course, it is not that the profession is complicated, but that after the role is professionalized, how to achieve a balance in simple operations.

This is critical.

You've made it too complicated and players won't like it. After all, it's a casual game.

Therefore, how to make the operation simple and still distinguish it requires a lot of effort.

At present, I don’t have a good idea yet, so I will naturally put it on hold for now.

Now, these equipments are divided into men and women regardless of occupation.

In other words, some equipment can only be used by girls, or only by boys.

In this case, players are allowed to conduct transactions independently.

Many equipment can be sold if they are no longer used. After the sale, they are not exchanged for gold coins, but for Q coins.

Yes, after you sell your equipment, you can directly exchange it for Q coins. Then, Q coins can also be used to trade, sell, transfer, or buy things in the mall.

It can be said that this is also a very important factor in inducing players to play the game.

Originally, equipment is ever-changing and has various appearances, which can give players a different appearance. Then, the equipment also has attributes, which can provide attribute bonuses. After that, it can also be sold.

How can this not be tempting?

After a long process of various settings and attribute bonuses, players began to enter the game.

There were so many settings before, naturally they were all for the game. At this moment, for the players, the most important thing is whether the game is fun or not.

Soon, zombies came in like a tide.

This time, there is a clear difference from before.

That is, except for your own house, there were no zombies in other places before.

But now, it is not.

After you clear out the zombies in your own house, you can go to the street to clear out the zombies in other places.

These areas include zombies on the street and in front of other people's houses.

When cleared, the zombies on the street will randomly drop equipment. Of course, the drop rate is limited. After all, it is impossible to drop as much as in "Diablo 2". Generally speaking, ordinary zombies,

There is about a 5% chance of dropping equipment.

Then, the equipment will randomly add any attributes. Usually the bonuses are very small.

Elite monsters are 100% dropped. Moreover, their attributes are usually very good.

At the same time, in addition to the elite monsters, a leader zombie will be randomly refreshed. For this look, Qin Feng also adopted the tyrant from "Resident Evil 2".

Tyrant will drop equipment with very powerful attributes, and will also open equipment with green characters. This type of equipment is also a suit. According to Qin Feng's design, after being combined into a suit, skills will appear.

Yes, there will be skills. Before this, various robots had skills, but they were all created by the robots themselves. Players could not control them.

Now, if players collect all the suits, they can actively release skills. This kind of skills is currently relatively simple, with only a few simple ones such as flying, sprinting, etc. More will be added in the future.

At the same time, if you are aware of the zombies on the street, you will not have any increased feelings of like or dislike.

Helping other players understand the zombies in their territory will increase their favorability and improve each other's favorability.

Of course, because of the introduction of pk mode, red dots will also be generated when pk. In other words, killing others maliciously will increase the killing value. When the killing value is too much, it will become a yellow name. That is, the character's

The name will turn yellow.

This is to remind others that this person is more dangerous.

At this time, if someone is killed by PK, the drop rate is three pieces of equipment.

In addition, if you kill too many players, you will become a red-named player. At this time, everyone will kill you. If you kill a red-named player, all the equipment on him will be exploded.

Of course, for the red name, after he becomes the red name, the weapons in his hands will also be cursed.

The function of this curse is that the higher the curse value, the greater the chance of killing people and stealing goods. In other words, the greater the chance of exploding people's equipment.

After all, when ordinary people die, equipment will be dropped randomly. It may not drop, or it may drop a lot. The curse is to raise this lower limit.

Of course, the secondary attribute of this cursed weapon is to reduce attack power.

Due to the curse, the attack attributes have declined.

These naturally complement each other.

And if you help others clear zombies from their homes, the crime value will be increased and the player's killing value will be reduced. It will help the player return from the red name to the white name state.

This is the structure Qin Feng has given to the game today.

At this moment, many players came to the streets after clearing away the zombies at home. At this moment, the differentiation of the players' computers was reflected.

A computer with good player performance can display more zombies and players without lag.

On the contrary, a computer with insufficient performance will become stuck.

If this is stuck, there are only two solutions. One is to reduce the picture pixels, that is, the picture quality. A simpler metaphor is like reducing the picture quality of a home game console from a 32-bit machine to a 16-bit machine.

If it still doesn't work, drop it to the image quality of an 8-bit machine.

This reduction in image quality can naturally make the computer smoother. But the price is that the image is unsightly.

After all, the more pixels are filled, the greater the demand on computer performance.

So, this is a solution given by Qin Feng.
Chapter completed!
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