game system
The core of the entire game is the chaos system, which is responsible for the processing and judgment of all data. It does not control any data, but only judges and monitors. For example, after a player encounters an NPC, all reactions are chaos to judge whether it is reasonable, but the behavior of the NPC is controlled by the Pangu system, and the character itself is the Fuxi system responsible for processing and updating the player's data.
Pangu system is responsible for the construction of the game world, including all NPCs in the city and tasks on the map, Pangu is responsible for, and also responsible for the economic resources in the game world.
The Nuwa system is responsible for all monster behaviors in the game world, including resources and items dropped by monsters, as well as items randomly generated in the game world according to the requirements of chaos.
The Fuxi system is responsible for recording the character abilities and attributes controlled by the player in the game, and monitoring the player's behavior at any time whether the player's behavior damages the main system and giving certain punishments. The usual punishment method is to notify Nuwa system to refresh the extremely powerful BOSS or golden monsters to kill the player normally. Then the BOSS will decide whether to continue to stay on the mainland or be recruited depending on the situation.
The four major systems operate separately to avoid the damage caused to the game by changes in a certain system. At the same time, the four major systems can be carried out at any time under the supervision of designers.
Chapter completed!