Three hundred and fifty-eight carve up the public area
358. Partition of public areas
The entire second world is busy. Whether it is the big guilds or small guilds in each district, those with some strength want to occupy a place in public areas. After the preliminary terrain exploration, all guilds have invested in the most intense guild construction projects.
The Demon Palace has made all his efforts in this regard. I have determined the general direction and led the most elite legion of the Demon Palace as a combat organization. After choosing the terrain, I will start to clean up monsters to ensure the safety of the engineers, and at the same time prevent the invasion of other players.
Now the entire public area is a big cake. You can eat as much as you like. Of course, if you don’t have that big appetite, be careful of indigestion!
After reaching the location indicated by the Magic Mirror, except for some members of the mine guarding, everyone else began to concentrate here. In fact, at this time, there were already many players from other countries around us, and they were also busy making choices. Everyone wanted to occupy the most powerful place to build a brilliant castle so that players in the entire Second World would praise it.
But now strength determines everything. The symbol of the Demon Palace has stood up. What we want is this area. The east and south of the guild locations are canals, which can give us the most convenient water transportation. There are open areas on the north and west sides, and there are several monster areas nearby. We do not need to cover them now. Such an open range is very beneficial to future economic development and will not be attacked. Of course, while gaining such an advantage, we also lose the advantage of relying on terrain defense.
Can you have both fish and bear's paw?
There was almost no hesitation. Everyone confirmed this place. The ancient magician, catfish, Lao Zhan, Xueer and others all voted in favor.
Players in many areas are also drooling about this place. Anyone with a vision knows the strategic value of this place. However, for such a good place, there are only four parts near the canal. The guilds must be kept at a certain distance. Everyone knows the principle that others can sleep soundly when they are lying on the bed, unless they understand how to grab the territory.
Considering the strength of the Demon Palace, there are many people with thief hearts, but none of them have the courage.
Once the area is determined, our plan will be fully launched. The Dragon Knight Bow Knight Group and the Blade Knight Group will remain in place, led by Sanlang, Lao Zhan, Shuangsha and others. They are not prepared for the monsters, but to intimidate the players.
The other mixed legions were divided into countless teams and began to expand outward, like ordinary leveling, it continued to expand like a concentric circle. The monsters here were just a little higher than the leveling area and a little more. For the elites of the Demon Palace, they could only be considered a bit difficult and could not pose a threat.
Other players who were eyeing each other knew that there was no hope. If they were exhausted, they would not even have other places. Not long after, the same action occurred in all major areas that were far away from the Demon Palace. The thieves in the Demon Palace still did not take them back. They continued to explore the dynamics of each area, especially the guilds that were closely related to us. Whether it was enemies or friends, they should pay attention!
Intelligence plays a crucial role in the battle situation, and we have a deep understanding of this point, but in previous battles, our intelligence work is far from enough. In fact, the best thing we did in this area in China is the killer hall that is always alive, which is almost universal. Secondly, the fragrance of Qingqing Apple is the fragrance of our Demon Palace. Our Demon Palace can only rank third, which made Xiaomao very unhappy. This is also a few things that are rarely mentioned seriously at the Demon Palace Conference, and the direct point is Cat Fish. His thieves have not done enough in this regard.
The principle of the Demon Palace is that if there are any problems, you should point them out in person. If you are a brother, don’t hide them.
So catfish has also put a lot of effort into this aspect. Some things that seem unimportant or unnecessary to do sometimes play a crucial role.
The continuous information is being summarized, and the magic guild has also chosen a good location. It is the same as the No. 4 area we are looking at, so they have enough strength to seize this location with their strength.
But strangely, Lightning, another major guild in Germany, the mortal enemy of the K.d.g Magic Guild, actually unscrupulously established the guild not far from the Magic Guild, directly threatening the existence of the K.d.g Magic Guild. Lightning has always been very strong in China. Unexpectedly, it is so strong that it has been so strong. It seems that God has also taken some thought.
Also in the No. 4 area is our temporary "alliance" Pure Land of Pure Land in Australia. Their boss, cute kangaroo, has greeted God, hoping to negotiate with us about the possibility of progress and in-depth cooperation.
Perhaps the Australian region itself did not think too much. They just wanted to gain a foothold in public areas and gain greater benefits. However, the decision of the Kangaroo caused a chain reaction of alliances, which led to the subsequent World War I.
Qingqing Apple Xiang, a guy who loves to join in the fun, even set his nest in Area 4. Actually, I had expected that with his personality, he would definitely not be in the same area as me. He would never face the enemy head-on with me now. So let me see his abilities. There are many strong people in Area 4!
The No. 1 area we belong to has also identified several relatively powerful strengths. The vampire castle in the British area is built to our west. Although we have no contact with the Bright Red Earl, our relationship is quite harmonious when we have a common enemy.
The back of the Magic Palace is a player in Canada, the largest guild "fuse" in Canada. In the northwest, there is also the dark world of Italy. The light in the shadow of their president has a good relationship with God.
These are the several major guilds that have been formed in Area 1, while there are countless other small countries and scattered guilds, and the enthusiasm of players is unprecedentedly high.
The intersection of the canal in Area 2 was occupied by Komu District and India. Although the Indian District had just been "baptized" once, a super area like this would not hurt its vitality. With the combination with Komu District, no one dared to challenge them... I just don't know why Komu District, which was fooled by India just now, forgot so quickly.
The players in the Korean area are still very bachelor, and I don’t know how they view their strength. South Korea’s largest organization, “Daonin”, was also built in District 2. Of course, it is still a distance from Komu District and India District. However, their boss “Kanji” is very confident. He always believes that the Korean area is the first area of the game. Although their number is a little smaller, their quality is far higher than other areas. This is this guy’s usual argument.
Another thing worth noting is that the Portuguese and Spain are also in the No. 2 area. Although these two areas are not particularly strong, they cannot be overlooked. After all, due to the restrictions on the number of people, their troops deployed in public areas are not inferior.
The intersection of the canal in Area 3 was occupied by the Egyptian area. Originally, the Russian area had the strength to seize it, but unfortunately they had just been taken by others a few times. Their strength and morale had dropped to freezing point and could not recover for a while. Moreover, they had offended many people and dared not provoke the Egyptian area now. After all, the strong area recognized by the system is not fake.
The unlucky Egyptian area was also very unhappy. Their signature player, the Immortal Pharaoh, actually deleted the account and stopped playing. It would be fine if the pyramid was lost, but the leader players were gone. They were really troubled, but the Immortal Pharaoh's psychological quality was still not good. Of course, our requirements may be too high. After all, few people can withstand such a blow.
The Russian region is also surrounded by a canal on the south of the Egyptian region, while the American region is surrounded by a canal on the south of the Russian region. The Gemini, the number one player in the American region, has always been low-key, but after various explorations, their strength is rare and powerful. They are not only strong in force, but also terrifying in terms of economy. It can be said that they are tigers without showing their teeth. From beginning to end, they are quietly watching.
The third area also has the Tower Alliance in the French District. After being insulted by monsters in Atlantis, it has been controversial. This time he has become much more cautious in the public area and is quietly observing the situation. Now he also needs a cheerful victory to divert domestic public opinion and at the same time proves his strength. He has this strength and only needs an opportunity!
The base of the Tower Alliance is located west of the Egyptian region. They are both the third force with the Gemini in the United States. They have no connection with other guilds and no grudges.
There are also many players from South America and Africa. These people have discovered sensitively that Area 1 and Area 2 are definitely the first places where the war is burning, and the relationship between Area 4 is also very ambiguous. Relatively speaking, only Area 3 is much more stable because the existence of the United States and France is, after all, no one is willing to offend the two major forces.
I have to say that Qinglong is also interesting. He established the guild in area No. 3. It seems that he wants to watch the fire from the other side of the river to make a fortune.
Several of the most ambitious guilds in the Second World today have established their own bases. At this time, a small island floated above the huge vortex at the center of the canal, which is the system base of the public area, and some applications must be made there.
In order to facilitate everyone's reading, a brief power distribution map was created.
north
Area 1 | Area 2
|
(Italy—Dark World) |
| (Korean-Blade)
|
(Canada—Fuse)|
|(Japan-Emperor) (Portugal)
(English-Vampire Castle) (Demon Palace) |(Sin-Jixiangtian) (Spain)
—————————————————————————————————————
(France-Tower Alliance) (Egypt-Millennium Immortal) | (German-k.d.g Magic Guild)
|
(Russia-Tsar) | (German-Lightning)
|(Australia - Pure Land of Ultimate Bliss)
(Four Holy Beasts) |
(US - Law Enforcer) | (Business Alliance)
|
|
The latest list of powerful players in public areas, corresponding to their respective guilds, is for reference only.
Soul Devouring: A player in China, at level 87, is the most famous player in the second world now, the owner of the super artifact, the highest level, the dual cultivation of magic and martial arts, recognized as the world's number one master, and has the largest guild demon palace in China.
god: German player, level 82, Europe's first mage, has the largest guild in Germany, the world's largest magic guild k.d.g magic guild, and is also the only guild with two players above level 81 at the same time.
Power in the gap: Russian player, level 81, Russia's strongest giant axe hero, has Russia's largest guild "Tsar", and is known as the most fierce hand-to-hand power in the second world, comparing to the dinosaurs.
Bright Red Earl: A British player, level 81, the strongest vampire in the UK, the vampire Count who comes and goes without a trace, kills people invisibly, and owns the largest guild in the UK "Vampire Castle".
Copper Wall: French District player, level 81, powerful Holy Crusader, with the largest guild tower alliance in the French District.
Light in the Shadow: Italian players, 81st-level thieves, have the largest thieves alliance in Europe.
Sphinx: After the Egyptian area player, a level 81 practitioner, and the immortal pharaoh disappeared, he took over the "Millennium Immortality". At the same time, he also received the support of the majority of Egyptian areas players. The goal of the guild is naturally the pyramid!
Gemini: American player, level 82 Amazon warrior, mysterious player, has powerful power, the president of the largest guild in the United States, "law enforcer", who has a special influence on some guilds in South America.
Destruction Shiva: Indian player, a level 81 scimitar warrior, after passing Atlantis, the guild was reorganized. Due to the deletion of the Immortal Pharaoh, it reminded Indian players and received greater support. The first guild in India, "Auspicious Heaven" was established!
Cute Kangaroo: Australian player, level 81 warrior, has the largest guild in Australia's Pure Land.
Slashing in the wind: Kokiki's upstart, a level 80 ninja, quickly established his dominance after the disappearance of the original Hattori family, and possessed Koki's largest guild, "Emperor".
Chapter completed!