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1.815 Moon Phase

As we all know, Mather, the smaller moon of Nirn's twin moons, is also known as Jod, or Tears of Mara. Secunda, the large moon of Nirn's twin moons, is also known as Jone, or Standal.

In Khajiit legends, the movement of the two moons is called "Lunar Lattice (Ja-Kha'jay)" or "Moon Lattice" for short, to maintain the stability of Mundus. Khajiit

If you are born in different phases of the double moon, your skin will change differently. There will be a double full moon approximately every thirty-two days.

Beyond the double moon is the Holy Spirit planet. The eight planets represent the eight Holy Spirits. They appear in the night sky in the form of spherical celestial bodies. It is said to be a visual phenomenon caused by mortal mental fatigue. The mass and size of these stars surrounded by annihilation

is infinite. In the eyes of mortals, they are all "bubbles" of Mundus. Scholars throughout the ages have insisted that these planets are illusory and unreal. But they can be seen on the Dwarven Orrery.

There are eight planets revolving around the living planet Nirn.

So the starry sky of Nirn is divided into thirteen constellations, divided into three guardian constellations, Warrior, Mage and Thief. Each of the three guardian constellations has three sub-constellations. A total of twelve constellations each represent Taimu.

One of the months of the Riel year. The thirteenth constellation, the Serpent, has no patron saint or representative, and is constantly moving across the sky, threatening the other constellations.

The first is the constellation Warrior and its three sub-constellations: The Lady, The Steed and The Lord.

The warrior constellation is the guardian constellation of the last month. Children born under the warrior constellation are good at using various weapons, but have a bad temper. The star of Akatosh, the dragon god of time, belongs to this constellation and is also known as the eye of the warrior.

Lady is the sign of the Fire Moon, and children born under the Lady sign are very kind and tolerant; Horse is the sign of the mid-year moon, and children born under the Horse sign are impatient and often have to move between two places.

Shuttle. Throne is the constellation of the first bud moon. Children born under the Throne are stronger and healthier.

The Magus and its three sub-constellations: The Apprentice, The Atronach, and The Ritual.

The Mage is the guardian constellation of Rain Palm Moon. Children born under the Mage have more magic and are better at using magic, but are more arrogant and often absent-minded. The Dwemer do not believe in magic and call it The Mechanist.

)). The star of Julianos, the god of wisdom and logic, belongs to this constellation, also known as the Eye of the Mage. The Apprentice is the constellation of the high sun and moon. Children born under the Apprentice have a special ability for various magics.

The affinity, but weak to use. The Samurai Constellation is the constellation of the Chaoyang Moon. Children born under the Samurai Constellation are natural wizards with a lot of magic power reserves, but relatively, they cannot restore the magic power by themselves. Ritual Constellation

It is the constellation of the night star and the moon. Children born under the constellation of the Serpentine will have abilities in different categories under the influence of the moon phase and the Holy Spirit.

Thieves and its three sub-constellations: The Lover, The Shadow, and The Tower.

Rogue is the guardian constellation of the night star and the moon. Children born under Rogue are not born thieves, but they often take risks, but rarely bring harm to themselves. They will occasionally run out of luck, but their lifespan is compared to others.

People born under this constellation are short-lived. The star of Akai belongs to this constellation and is also known as the Thief's Eye. Lovers is the sign of the Sun Moon, and children born under the Lovers sign are elegant and passionate. Shadows are the sign of the Sub-Radial Moon.

, children born under the shadow constellation have the ability to hide in the shadows. The tower constellation is the sign of the frost moon. Children born under the tower constellation are good at finding money and opening locks.

The thirteenth constellation is Serpent.

The Serpent constellation wanders among the stars and has no corresponding month, although its moving path can be predicted. People born under the constellation Serpent have no common characteristics and are a group of people who are both blessed and cursed. Because the Serpent is

The constellation has no fixed location, and we will not be able to find it even at the Imperial Observatory.

In the province of Skyrim, the thirteen constellations in the starry sky correspond to thirteen standing stones with the same names: the standing stone of warriors, the standing stone of thieves, the standing stone of mage, the standing stone of lovers, the standing stone of apprentices, the standing stone of golems (spirits), the standing stones of ladies, and the standing stones of lords (kings).

Horse Standing Stone, Ritual Standing Stone, Serpent Standing Stone, Shadow (Shadow) Standing Stone, and Tower Standing Stone.

Based on the understanding of the ancient legend about Lorkhan's divine body turning into two moons, and comparing it with the Lord's unique "Ω Small Universe".

Perhaps the Mendas "bubbles" - the eight Holy Spirit planets and the corresponding thirteen constellations - are the "divine core" similar to the spiritual core of the female companion incorporated into the "Ω Small Universe", referred to as the "divine core".

Unlike the female companion, who does not have a pure "spiritual core" in which matter and spirit are unified, the seven-star main god breeds a "divine core" in which matter and spirit are ultimately unified.

Therefore, the general rules for ascending to the Sanctuary are "one pass for all, one use for all". These are considered to be "visual phenomena caused by mental fatigue", and the "illusory and unreal" Holy Spirit Planet is actually the Eight Holy Spirits.

The spiritual core, also known as the "divine core". The seven-star main god of shelter, the ultimate unity of matter and spirit. Therefore, the solidification of the spiritual core into a planet is a powerful divine power that only the seven-star main god has. In the semi-god-level small universe where the lord's divinity flows out, the female companion

The spiritual core also needs to reach different "realms" before it can undergo changes in different stages from quasars, protostars, and stars.

From the perspective of Sanctuary, both the Mundas world and Lord Lord's "Ω Small Universe" are based on the general rule of "one is used for all, one is used for all" (Sir, no wonder you have such a profound understanding of "The Elder Scrolls"

).

This is why the corpses of the Eight Holy Spirits were transformed into earth bones and buried deep in the planet Nien. But the eight Holy Spirit planets can rotate around the planet Nien to form the world of Mendas. The reason why the eight Holy Spirits are

The planet can be seen with the naked eye or a stargazer, but it is also considered by many famous scholars to be a non-existent illusion. Precisely because as the power of the Eight Holy Spirits continues to decline, the "divine core" that ultimately unifies matter and spirit also begins to

Deterioration and separation. The spiritual power solidified into a planet (god core) begins to volatilize and escape.

The conclusion can be easily drawn with the simplest addition and subtraction. In the "Creation Myth", Anu, Nair and Padome, after three births of all things, the divinity descended into human nature, giving birth to all kinds of human races in the world.

.So the divinity of the Eight Holy Spirits is also constantly weakening with the growth of the human population. Therefore, faith has become the best way to minimize the loss of divinity.

There are many powerful men in history who have tried to become the third moon of Nirn, such as the Emerald Lord Calgrontide, the Worm King Mannimark, and the Dark Harmonizer Arum-Kar. Although their names are different, the Emerald Lord

Calgrontide is called "Dark Eternity", King of Worms Mannimark is called "Wizard's Moon", and dark mediator Arum-Kar is called "Hidden Moon", but without exception they are all moon phases that represent darkness.

.

In this regard, Azula's witch Vastrai has another theory. She believes that Azula separated two moons and ruled on the third moon. In other words, Azula's Annihilation Domain Moon Shadow,

Possibly the third moon of Nirn.

But because it is in the realm of annihilation, it is isolated from the real world of Nirn by the threshold. Mortals in this world cannot break through the threshold and see the third moon belonging to Azura with just a pair of naked eyes.
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