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Chapter 831 Did I open the game the wrong way?

Song Ren explored in the small room and found nothing that could be picked up.

At the same time, because they were the first to enter the game, there were no advice or other words on the ground.

However, around him, he saw a lot of white shadows.

Obviously, some other players who were in the same scene as him immediately appeared.

This is also a major feature of the game. Of course, this option can also be turned off in the system settings interface, but Song Ren did not choose to turn it off.

Because this is still very beneficial. The simplest and most direct point is that sometimes you can follow other white shadows when you get lost. Maybe the other party can find the way?

With emotion, Song Ren pushed open the closed door, and there was a ruin outside the house.

‘The Chapel of the King’

The current location introduction appeared in front of Song Ren.

He continued to explore the surroundings, and there was no way he could open a tightly closed door at the moment.

He guessed that he might get some props later, and then he could open the door when he returned to this place.

After all, this is also a tradition in most games. Doors or places that cannot be opened in the early stage can be obtained and corresponding props can be obtained in the later stage.

For Soul Games, there are basically similar settings.

"This royal city is really spectacular! The fog is a little big." Song Ren couldn't help but sigh at the royal city that was looming in the fog in the distance and the towering golden tree.

The overall game operation gives him a feeling that it is basically the same as "Dark Souls" and "Bloodborn Curse", except that the characters in the game have the ability to jump on the spot and can also jump up and attack, which also makes him cry: We are immortals finally have knees!

Walking down the steps, but facing the direction of the golden tree on the edge of the cliff, Song Ren habitually left a advice-[There is a beautiful scene in front]

In fact, Song Ren himself is not very interested in interacting with strange players.

Even before playing "Dark Souls" and "Bloodborn Curse", he has never invaded other players except for occasionally pushing pictures with Zhang Yi to fight bosses, or pvp and exchanging props with each other.

But it would be different to leave advice because it could bring some convenience to his journey to clear the land.

In addition to being able to see some subsequent players, the advice in the game also has a very important role.

That is, when there are suggestions and comments from players to you, you will recover half of your blood bars in the game.

Think about it, but you were beaten by a group of soldiers or beaten by the boss and you were dying, and you had no blood bottle on your body. At this time, a prompt suddenly came from the center of the screen: Your message was liked.

At this time, the blood bar suddenly swelled a lot, and you became lively again. What kind of feeling is this?

Now in the early stages of the game, as a pioneer, he left more messages. When he was liked later, wouldn’t the blood bar that could not stop?

Wouldn't the game be greatly reduced by then?

Song Ren explored happily along the way and soon arrived in front of a statue of a goddess.

Then a huge monster that fell from the sky, like a spider, appeared in front of him.

【‘Limb-joining’ aristocratic descendants】

The boss's name is displayed on the screen.

Obviously this was a boss battle, but Song Ren was not panicked at all at this time.

He was too lazy to resist and directly asked the boss to beat him to death.

"Sure enough! I knew it! The plot killing is definitely! This is not something I can beat."

Looking at the interface of being trapped in the cutscene, Song Ren's face showed such an expression.

He had already guessed when the spider boss appeared before.

After all, he didn't even have a blood bottle on his body at that time

And the series of combat systems such as attack, defense, shield and counter have not been told to the player yet.

Although it has long been familiar to old players like him who have played soul games.

But you should know that a game is aimed at not only old players, but also countless new players.

In this case, how can players bend the bullet and beat the boss?

Consider the werewolf, Shinichiro and the big ass demon in the prequels of "Bloodborne Curse", "Seki Wolf" and "Dark Souls".

The truth is that it can either be bypassed by this boss or the plot killing.

When he first entered the courtyard, he noticed that the doors that could be walked were blocked by yellow fog doors, and the answer was obvious.

Seeing the character who got the blood bottle, Song Ren looked proud.

This is his experience, a wise old man who has been inspired by the fire.

"Next, there are two ways, just leave or jump down to learn newbie teaching?" Song Ren swept the scene around him and soon discovered two ways.

According to an NPC on the chair that looks like a spirit body, jumping under the cave should be to learn newbie teaching, and at the same time, you can also leave directly towards the stairs above.

After thinking about it, Song Ren decided to take a look at the teaching of novices first.

After all, "Eldon's Ring" is not a blood source, Sekiro and Dark Soul, but a brand new game, plus it also has a jump setting, and there may be points he doesn't know about.

Blessing, light attack, heavy attack, jump, locking, and combat skills are not much different from the Black Soul's combat system, except for an extra jump.

Soon Song Ren came to a wide water pond.

The way behind him was sealed by the yellow fog door, and a soldier wearing heavy armor appeared in front of him.

At the same time, a prompt appeared in the middle of the screen: Defensive counterattack.

It is not the so-called shield counterattack, but after the enemy attacks him with the shield, he can press the heavy attack to conduct a defensive counterattack.

"So this is a genre for 100% physical shield?"

Looking at the defensive counterattack, Song Ren thought in his heart.

After all, the importance of shields in "Dark Souls" is unquestionable. How many undead people rely on a big shield to pass the level?

So defensive counterattack is very important in the new work?

Is this soldier Teacher Guda?

A boss specifically designed to let players learn to defend and counterattack?

Looking at the boss named [Grek's Soldier], Song Ren's expression became serious.

This reminded him of the Ashes Guda when he first came into contact with "Dark Souls".

At that time, as a player's teacher, it can be said that he suffered countless losses.

Now, is this Grick's soldier such a powerful existence?

He raised his shield to defend himself and then fought back.

With one knife, the blood strip below fell off as if it had stabbed into a major artery, and half of the tube fell off.

Before this was over, a dull sound came from my ears, and the boss in front of me actually lost his balance and knelt on the ground.

Subconsciously pressing the attack button, he saw him pierce the boss's chest with a sword, and the long blood strip of blood was directly cleared.

Then he kicked the boss's body away, then turned into ashes and floated in the air, and golden Lun energy poured into his body.

Song Ren, who was standing there, didn't say a word for a long time, and he was still a little confused.

That's it?

Is I a boss, or is this guy a boss?
Chapter completed!
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