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Chapter 515 How important is the wizard's intimate action scenes? Monthly Pass)

In Nebula Game, Chen Xu and various departments have determined the content development of "The Witcher: Wild Hunter".

After all, this series is too large. In terms of workload, it is completely comparable to the previously developed "Red Dead Redemption: Redemption".

As for "Dark Souls" and "Bloodborne Curse", they are not comparable to "The Witcher: Wild Hunter".

After all, the former adopts a fragmented narrative structure, and the background and worldview of the entire game are fragmented and do not need to be explained to the players in a complete manner.

But "The Witcher: Wild Hunter" is different. As an open world and an arpg, it needs to fully display the game's world view and story.

Chen Xu made sure of the settings of the witch hunter and the wizard, as well as the settings of Xili and his ancient blood in the game.

Including the art scene design in the game, such as the Wilen in the game located in the Sanyi area, it will refer to the living environment of the poor in the history of medieval times.

The Skelliger Islands, which have a strong folk custom, will be shaped by historical Nordic villages as reference.

In addition, there are many iconic locations, most of which refer to a similar style, allowing players to truly feel the world in the game.

At the same time, there are a large number of plays and scripts in the game. This part will be changed with some Slavic folk stories and vampire stories, and add the world view of the witch hunter.

Even including the game's protagonist Geralt, important characters Yennefa, Trisse, Cili, and some important NPCs, they all have a lot of scenes.

And as an arpg game, players need to have a strong sense of substitution for it, but in this regard, the previous life "The Witcher: Wild Hunter" has already given a good solution.

That is intimate relationships and perspective substitution.

In addition to being able to manipulate Geralt in the game, players can also experience the story between Cialis, allowing players to better participate in the adventures of their characters.

Of course, due to the length and rhythm, many of the content and settings related to Xili in the game are not fully mentioned.

For example, Xili's ancient blood setting, some careless players even came to the game and did not understand the twists and turns.

For this part, Chen Xu is preparing to give a little mouthful of the easter eggs presented to the players next.

What remains is the story of Xili's past, such as the rose tattoo on the inner side of Xili's thigh.

In the original game, Xili simply mentioned that this is Xili's tattoo commemorating someone.

But in fact, the story behind this tattoo can be said to be very important to Xili, because this rose tattoo symbolizes Xili's dark past and is also a proof of Xili's transformation.

At that time, she was still living in the mouse gang, and at this time, Xili was not the daughter of time and space who had experienced blood and killing growth.

On the contrary, the coup in the Sennid Island before traveling through the world was greatly hit.

There is also a more critical character in the Xiannid Island coup, that is, in "The Witcher: Wild Hunter", the player manipulates Geralt's first piling target: Kayla.

It was because of Geralt and Kayla that we met here that the story of you and I help you after meeting in the wild hunting, and finally the woods piling entertainment.

During this period of time, the mental state of Mischill gradually improved because he met another female member Mischill, and developed a romantic relationship, which was also the origin of Xiri's thigh rose.

But the good times didn't last long, and soon Xiri met the bounty hunter who brought her endless nightmares: Leobonnath.

Leobonnath, this bounty hunter was once a nightmare in Xili's heart. He forced Xili to watch him cut off his lover and friend's head, imprisoned Xili, and forced her to fight.

Of course, the original author was not a psychopath. He did not show the scene of you circling my life, I spare your life, and finally forgive each other and kneeling down and crying.

Finally, in Stica Castle, Xili faced the dark side in her heart and killed Leobonnath, her former nightmare.

He truly became a powerful demon hunter like Geralt, facing all challenges fearlessly.

Regarding these contents, Chen Xu is also planning to let players understand Xili's story through telling and fragmented memories in the game and easter eggs, so that they can better understand the character.

As for Yennefa and Triss, these two important female characters in Wild Hunting, the game gives the simplest, rough, but very effective method.

That's the boat show!

For other games, such as the Red Soul Squeeze in "God of War", it is more of a condiment.

But in "The Witcher: Wild Hunter", the so-called ship scene can be said to be quite important.

These contents are not banned in the game, because these existences are intended to allow players to enter the perspective and heart of Geralt in the White Wolf.

Players need to understand how important characters like Yennefa and Tris are to White Wolf.

But the player is not Geralt, nor do they know the story of Yennefa and Triss.

So how can players know how important Tris and Yennefa are to Geralt, and why do they have to go when they encounter difficulties?

It's very simple, that is, let players know their relationship with the white wolf.

The most direct and simple way to express it is through this intimate contact.

It exists to let players understand how close Geralt is to these people and how important these people are to White Wolf.

The unicorn who gets along with Yennafa, the lighthouse with Tris, and Shani on the boat in the heart of the stone.

These plots are also to allow players to better understand what kind of demon hunter White Wolf is.

It can be said that these ship scene elements in "The Witcher: Wild Hunter" did not appear for the purpose of making colors.

These contents will bring players into the emotions of White Wolf Geralt.

And extend the subsequent development plot.

For example, a night with the sorceress Kayla in the forest will make players understand why Geralt on White Wolf asked Kayla to Kelmohan.

Of course, ignoring her life or killing her with her own hands has a different development.

And these scenes are to better promote the plot of the game.

What do you think of Sasha, the Iron Lady of the Skelliger Islands, and Siana, who dances in the clouds of blood and wine?

Isn't this to better show Geralt's character traits?

It would be nice if you didn't let you be like a wizard of the generation, even the non-human races could have close contact.
Chapter completed!
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