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Chapter 271 A game company that does not do CG is not a good game company! Monthly Pass)

With the transformation activities in Monster Hunter: World, the emergence of two new missions, and the Kingdom of Lordaeron, the official server in Minecraft.

Soon, it caused a sensation among the players.

Because they feel that the Nebula game must be implying something.

Although there is no substantial evidence.

But from the perspective of style, I can guess it completely.

In "Monster Hunter: World", whether it is the transformed weapons, or the monsters such as Frost Dragon and Chimera, they are completely different from the monsters in "Monster Hunter: World".

Of course, in terms of difficulty, it can only be said to be moderate, and basically most players can pass by it with their own abilities.

Faced with the failure of individuals in the past, they can also deal with the Frost Dragon and Chimera.

After all, there is no need to be too difficult. It is a preheating event, which will bring players some new weapon transformations to make them feel fresh.

Similarly, the Kingdom of Lordaeron in "Minecraft" has also sparked discussions among many players.

In terms of scale, there are actually many magnificent buildings among the players.

For example, in the previous multiplayer server, the Sky City and Magma City created by players have been built, and you can see how spectacular it is.

Although this Kingdom of Lordaeron is exquisite, it is still a certain distance from shocking and stunning. After all, players have seen it many times.

But the key is its meaning. After all, it appears as an official server. Before that, most of the buildings in the official server were related to Nebula Games.

The "Along the River During the Qingming Festival" and "Forbidden City" are just buildings made by early Nebula games for demonstration purposes, but what about this Lordaeron Kingdom?

I have found all the games that have been released under Nebula Games, but it can be said that there is no sign of them.

So many players have a bold guess.

That is the new game that Nebula Games is developing when this may be.

Players online are also arguing about this.

"There is only one truth, that is, the Kingdom of Lordaeron, as well as the Frost Dragon and Chimera, which must be the content in the new Nebula Games!"

"Is it unlikely? This Monster Hunter: World has only been online for more than a month, so is there a new work?"

"How is it impossible? Nebula Games are not a small workshop now."

"I still feel a little mysterious."

"But if it's a new work, the magic theme will not be gone. After all, Nebula Games is good at doing this, but what type do you think it is? RPG, Arpg, or action type like "Monster Hunter: World"?"

"I don't know what type it is. Anyway, I know that Chen Xu must pour his love into the game again. This time I will not be fooled again!"

"1! Whether it's rpg or action, Chen Xu is simply poisonous. He never expected that "Monster Hunter: World" would actually be monster hunting us!"

"Haha, the two brothers upstairs, don't lie to yourself, okay? The combined time of the two of you in "Dark Souls" has been over 2,000 hours. "Monster Hunter: World" have eight livers? They have been playing for 210 hours in such a short time? It's really just seven hours a day on average?"

"What's the solution? You can't get out of the attack bead!"

"That's right, I haven't given any of them except the one I gave it to now!"

"The two people upstairs, if I said I had played for less than 100 hours, I wouldn't you be angry, are you brother!"

"Eat the spear, get out!"

…………

Players online are talking about the news about "Monster Hunter: World" and "Minecraft", and at the same time, they leave crazy messages under the official blog of Chen Xu and Xingyun Games.

Hope to get some accurate answers.

However, for the moment, Chen Xu has not responded to the news.

Let everyone discuss more first. The popularity has not yet started, so it is a bit too early to add firewood.

So now Chen Xu is still developing "Warcraft" or designing CG lenses in Nebula Games.

A skeleton of "Warcraft" was also built bit by bit.

The outsourcing is still the ones that have been working with Nebula Games before.

For Chen Xu, he still prefers to cooperate with some companies he has worked with.

After all, it is relatively easy to deal with. With experience, the efficiency will also be greatly improved.

Of course, the second cooperation with the companies you have worked with is based on the fact that the other party can meet Chen Xu's requirements.

Otherwise, no matter how cheap or discounted the price, Chen Xu would not continue to cooperate with him. After all, the quality cannot be guaranteed. What's the use of your price?

Chen Xu also made a relatively detailed comment on the size of modeling in the game, including action design.

So whether it is the material modeling of art or the action, the other party's efficiency is relatively high.

Because I can clearly understand what kind of requirements the Party A has.

Although it is an RTS game, Chen Xu also has high requirements for it.

The rest is the CG production in the game. After all, a game company that does not make CG is not a good game company!

Regarding the storyboard, it is actually a job on CG company.

However, Chen Xu is preparing to design himself. After all, his abilities are not bad at present, and he has various performances in "Warcraft" in his previous life. Chen Xu can understand better than others what kind of movements, pictures and performances he wants to present.

As for why you choose cg instead of real-time calculation.

It's very simple, for better performance.

Whether it is this world or in the past, many games use a real-time calculation effect to perform cutscenes in the game.

The biggest benefit of doing this is to save money.

Because it is all used as a resource for the game itself, and with the development of game screen technology, the effect can be said to be absolutely not bad.

But if you look closely, you can actually clearly see the difference between CG and real-time calculations.

Of course, this is about a technology of the same era. It is necessary to use CG animations from a few years ago to compare them with the real-time calculations of the game a few years later, that is, to be a hooligan.

For example, the cg "The Wrath of the Lich King" produced by Blizzard in the previous life, even if it is ten years later, it can be said that it is still very behind.
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