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Chapter 255 Happy players, monthly pass)

Of course it's not just too hard.

Almost all attacks in the game can basically interrupt the output of teammates, but if Taidao is really said to be not very lethal.

The sledgehammer, axe slashing, home run, and a gunsling dragon cannon can be sent directly to the hunter.

However, although these weapons have relatively strong lethality, the range of aoe is relatively small.

And if Taidao is, this great whirlpool is simply amazing!

If it's just the last big whirlpool, then just bear it for a while, after all, it's just that.

But the key is that for most players, they don’t know much about the weapon mechanisms in the game.

Especially if the knife is too weak to open the blade, the output is simply from heaven and from underground.

But most players will not see the cutting blade. Basically, they either need to cut the robe and rush the whole process, or they will accumulate energy bars and then use the "stupid" blade to open the blade.

When the knife cuts, it is like it is centered on itself, and no grass grows in a radius of five meters.

This directly leads to the players who are too lonely.

After all, this bow and arrow interrupt your teammates' large-scale curved shooting, so you can't do it at most.

The lightning buried by the light crossbow can surround the teammates, and the guns and sledgehammers can be slightly avoided.

Only the spiral slash of this Taidao is simply outrageous!

One Qi Blade swivels, and all three teammates kneel down.

In the early stage, everyone basically didn’t understand the corresponding attributes, so of course they couldn’t understand it.

After all, there were no anti-pull beads or iron clothes in the early stage.

So...

Although the game has just been launched, among the wild team, the status of Taidao players has plummeted a little.

Although you are handsome, you are in the way of teammates!

What even dislikes the most about the players of Too Dao is not other weapons, but their Too Dao Dao himself.

Imagine the scene where four Taidao players swing around each other, and the picture is simply too beautiful.

Of course, not all players refuse to team up with Taidao players.

Light crossbow, heavy crossbow, bow and arrow, and three long-range weapons are quite happy to team up with Taidao players.

After all, sometimes the distance is far, it is easy to accidentally shoot other teammates.

But it doesn't matter if you are with Taidao teammates.

Many players of Taidao feel a chill.

Finally, he directly transformed into a lonely Taidao player.

The strong don’t need teammates!

A sword, a person... is enough!

And even if you can't form a team, it doesn't feel like it's a big deal for many lone wolf players.

It’s not difficult to fight alone!

Even if it is too much knife, axe, a shield axe, or a bug stick.

These weapons have different tricks, super liberating, hot plugging, even if you don't know anything.

I still have fun playing.

If you don’t know, you won’t know. Just flat all the way.

There is no such thing as a barrier!

From herbivorous dragon, thief dragon to crowned dragon, and the first boss     The Big Thief Dragon, many players have experienced it in the trial version before.

There is no pressure at all.

Although I haven't fully understood how to use advanced skills for weapons.

But it's enough to kill monsters, why bother with so many things?

And as the game plot of the hunters progressed, they were all very happy.

Because this game really makes them feel very relaxed.

Collect herbs, mining, catching bugs, catching rabbits, birds, ants, or fishing by the river.

When you close your eyes and open your eyes, the day will pass.

Being addicted to hunting and having no intention of sleep.

This is what many players feel.

Different from other games.

"Monster Hunter: World" is basically a boss battle, and there are no monsters.

The game process is also to search for traces of monsters, collect resources, find monsters to start hunting, monsters escape and track them, and then hunt successfully.

During the whole process, except for the time of fighting, I was very relaxed.

Players all feel very relaxed.

Some players were a little scared at the beginning of the monster behind the Big Thieves Dragon.

But as the plot progressed soon, the scrambled bird, poisonous monster bird, earth sand dragon, mud fish and dragon.

These unique monsters appeared, allowing players to come from the ancient tree forest to the Great Ant Tomb wasteland.

The terrain also changed from forest to desert and swamp.

But the fearful heart was completely let go.

Because many players also feel that although the difficulty has been improved, it is not difficult at all.

I won’t talk about the big thief dragon at the beginning.

Although the Scratcher behind is the second boss to appear, he is even more useless than the Big Thieves Dragon.

As long as you don't stare at the stone it lifts, there is basically no difficulty.

The difficulty of the poisonous monster bird is not very high, but it has a toxic and old phlegm attack, which is a little trouble here, but it is still easy to pay attention to it with a little attention. Moreover, this poisonous monster bird is basically full of weakness, and it doesn’t have a bullet knife to attack it.

In other words, if you encounter a Tu Sand Dragon, players will have some trouble.

The thick blood and the mud on the body were like armor, which made the player frantically spike the knife.

At the same time, the desire to attack is also relatively strong. When the mud on his body falls on his body, his physical strength will recover very slowly.

Fortunately, the attack power is not high, and even if you eat a dragon car on the front, you won’t lose much blood.

These monsters also quickly let players understand the gameplay.

For example, the Big Thief Dragon tells players that in a step of fighting the boss, the boss's health will run away after it decreases, and you will have to track it down on the way.

Scratching birds tells players not to always fight against bosses, but to attack their weaknesses and not to use their own shortcomings to attack their strengths.

The poisonous demon bird tells the player what to do if he encounters a debuff.

The earth-sand dragon behind allows players to have a concept of the dragon car. Compared with the monsters in front, the earth-sand dragon's body shape and attack methods of the dragon car are more majestic and domineering than the previous bosses.

As for muddy fish and dragons, it is more intuitive to let players understand the impact of the environment on hunting in the game.

After all, mud fish and dragons live in a swamp mud. When hunters act in it, they can be said to be very slow, but the same mud fish and dragons are not very threatening, and they are not even more deterrent than the soil sand dragons in front.

But no matter what, the difficulty of these monsters is not very high.

Even if there are players here, they are basically careless and have little blood.

But I just couldn't bear to drink the rehabilitation medicine and antidotes on my body.

In this case, who will die if you don’t die?

Or the player holds the initial leather armor and weapons, and does not even have reinforcements.

As a result, when we reach the soil and sand dragons and mud fish dragons, we cannot keep up with the defense and attack, and thus enjoy the treatment of a cat car.

In this case, go to the workshop area on the second floor to improve your equipment. If it really doesn't work, you can also launch signal flares and form a team with other players.

Basically there is no pressure at all.

At this stage, players still suffer very little frustration.

The difficulty is indeed increasing slowly, but the feeling is not obvious.

So, so far, players are still very happy.

Hunting, collecting herbs, and fishing.

Once you open your eyes and close your eyes, the day will pass.
Chapter completed!
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