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Chapter 143 "Two Makes a Trip" (seeking a monthly ticket)

After explaining to everyone the relevant content about "Two Travel", they went back to do the work at hand.

The New Year holiday will be on the short term, so during this period, Chen Xu mainly explained to Qin Yi and the others some of the core gameplay ideas of the game "Two Players".

At the same time, let the art team on Ruan Ningxue's side produce materials.

The specific game development should be carried out later in the year.

The main purpose of choosing this game is to let players change their tastes.

After all, "Dark Souls" has reaped a lot of resentment points from the players.

It is necessary to make a more harmonious and loving game, so that they can feel the warmth of the sunshine.

It can also enrich the game types of Nebula gaming platforms.

Moreover, after "The Kitchen of Noble Kitchen", another couple cooperation game was launched one year later, which is quite topical.

When he entered his work state, Ruan Ningxue, who was in charge of art, clearly felt the difference between "Two-Players".

"I feel like this game is a bit like an animated movie!" Ruan Ningxue looked at the storyboard manuscript in front of her and couldn't help but be amazed.

"It's true to be somehow." Chen Xu nodded with a smile.

The previous "The Kitchen of Noble Kitchen" was a cartoon art style, but the cartoon art style of "The Kitchen of Noble Kitchen" is different from "Two People".

In "Two Players", the comparison of each scene and the comparison of characters and themes can form an exaggerated performance style.

Including composition and color, the lens feel is also mainly used.

This style is more used in animated movies.

While developing "Two-Player"

In the outside world, the impact of the newly lost annual game activities is still fermenting.

Thanks to the influence of this annual game event, many of the game sales of Nebula Games have increased significantly.

Especially "Dark Souls", which won the best role-playing game, has ushered in a large number of new fire-producing people.

Of course, after entering the game, these new fire-transmitting people felt the "love" and "passion" of Chen Xu for players everywhere in the soul world.

‘Dark Soul’, ‘Nebula Game’, ‘Chen Xu’ are all some keywords of this period.

While these related topics have been hotly discussed, the annual Spring Festival travel rush has also ushered in all parts of the country.

But for the gaming circle, it is obvious that the Spring Festival travel rush has not had much impact.

More players, as well as industry designers and media, are looking forward to paying attention to what the next work of Nebula Games will be after the success of "Dark Souls".

……………………

On the eighth day of the lunar month, employees reported to join the company one after another.

Chen Xu also called Qin Yi and the others into the conference room.

During the New Year, Chen Xu has completed the design concept draft of "Two-Players".

Compared to his previous life, he still made some modifications to some content of the game.

For example, in the original "Two-Players", there is also a game easter egg called "Escape".

This is also the work of this game designer.

There is no change in Chen Xu about this, and the impact is not big.

In addition, it has a large number of movie tribute lines.

For example, what Cody said after being captured by a space orangutan: In space, no one can hear you scream.

This is a classic line from the movie Alien in the previous life.

And the game designer's recording of the Fack Oscars on TGA.

This part of the content needs to be modified.

There are also some darker scenes in the game.

Although "Two-Player" is a cartoon-style game.

But just like the Grimm fairy tale at the beginning, the Grimm fairy tale itself is a collection of European folk tales from the 17th and 18th century, and during this period Europe was in the shadow of war brought by Napoleon.

Although it is a fairy tale, it is written for adults, so it naturally has some dark and deep core.

These stories are more like the strange story of a Chinese Studio.

It seems to be a fairy tale, but it has many metaphors.

The same is true in "Two-Players", although it is cartoonish, but not for children to play with.

Especially many of the pictures inside are quite cunning.

The vacuum cleaner at the first level, and the pink elephant behind it.

In terms of content, there is not much problem.

However, in terms of the way of expression, many people criticized it in their previous lives.

So Chen Xu also made some optimizations in this area, at least in terms of visual performance, don’t be as cult as in previous lives.

Art style, movie lens characteristics, unique double-player split-screen lens use, story plot and core ideas, level rhythm control, characteristics of different scenes and special abilities and gameplay corresponding to each scene.

The core elements of "Two-Players" were basically told by Chen Xu.

Compared to the simple memories before the New Year, Ruan Ningxue, Yang Xin, Qin Yi and others all understand the core of this game.

At the same time, I also understand why Chen Xu said before that time might be too late.

Because this game sounds like an independent game, but the real content is not at all.

It can even be said that this is the second only to "Dark Souls" among the games developed by Nebula Games.

Even the previous "Escape" is still a little bit worse.

After Chen Xu finished his explanation, he entered the questioning session.

"Mr. Chen, will the level complexity of this game be a bit too high?" Qin Yi asked.

Qin Yi can only describe the levels and special abilities corresponding to each subject in the game.

But there is one thing that makes him more worried, that is, he noticed that some levels, especially those involving platform jumps.

It seems that players need to have a tacit cooperation.

If you cooperate well, it will be nothing, but if you cooperate poorly.

Inexplicably, the game "Non-Kitchen" appeared in Qin Yi's mind. At that time, the video was quarreling with the live broadcast platform.

How did the reputation of breaking up the kitchen come from?

Isn't that how it comes about?

"When players face the boss war, as long as one person is alive and the other person can be resurrected infinitely, and the progress of the game is archived in real time, and there will be no situation where it has passed before, but it returns due to a failure."

"The difficulty of the game is actually quite reasonable, and we will add a dynamic difficulty setting in the future. If the player is stuck in a certain level for a certain period of time, corresponding prompts will appear in the game." Chen Xu explained, which is also a change compared to some changes made in his previous life.

After listening to Chen Xu's words, Qin Yi nodded to express his understanding.

Next, Zhang Yida, who is responsible for game operations and promotion, took over the conversation: "Mr. Chen, what kind of plan should be adopted for the promotion of "Two Players"?"

"It's good to follow the previous "Kitchen Kitchen" model last year. Before Valentine's Day, I will edit a promotional video for you. At that time, the game's promotional slogan will be 'couple game', and the publicity direction will be 'help', 'cooperation' and 'friendship'."
Chapter completed!
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