Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 125 Word of Mouth Reversal

On the day of "Dark Souls" and the next day.

During the period, the game topics discussed by players who entered the game are mainly focused on how exaggerated the difficulty and how malicious the settings are.

In addition, these players also protested variously on Chen Xu's official blog and official game platforms.

Although there are some players who speak for the game, the total number is still depreciated.

So the scores also fell all the way.

But now two days have passed, and although there are still many new players who have been involved in the trap on the Internet have been persuaded to withdraw.

Then they joined this topic and protested and scolded them.

But more and more players are maintaining "Dark Souls", and the game's rating can be felt most intuitively.

The player score that fell to 8.3 at the beginning has climbed back to 8.5 at this time.

Generally, the ratings of games basically fall from high to bottom, while "Dark Souls" rises against the trend.

This only shows that players who made negative reviews have begun to change comments.

At the same time, on the official game forum, many players who have experienced it from the first day to the present have written their own reviews of the game experience of "Dark Souls".

One of the long comments attracted thousands of replies and became a hot post on the forum.

In this post, this player talked about his mental journey of experiencing the game "Dark Souls".

‘At the beginning, like most new players, I was beaten by the crystal lizard when I entered the game and was persuaded to retreat by the Ashes Guda.’

‘I was extremely angry and gave a 1-point rating on the spot, but now I have changed the rating back to 9. I don’t know if I will continue to change this score later, but as far as the experience given to me by "Dark Souls", I think it is completely worth the score.’

‘Just as Chen Xu said before, this is a unique arpg game. What is the core of arpg? The characters' numerical value is improved and better equipment.’

'Black Soul also has such a setting, but the game Black Soul is unique because attributes and equipment are only auxiliary, but the real core is our players themselves.'

‘When I first faced Ashes Guda, I was constantly being abused, and I couldn’t even attack his second form. At that time, I felt how could this monster defeat him?’

‘But twice, three times, I suddenly realized that every time Ashes Guda's blood volume was getting less and less. When he was finally guided by me, the ultimate sense of accomplishment instantly drowned me. I never thought that defeating a novice village boss would make me feel so happy.’

‘Looking back, I found that the so-called Ashes Guda is like that, and my attributes and equipment are still the same as before. I have become powerful. This power does not mean that the characters in the game become more powerful, but that I am a player!’

‘This is what no arpg has ever given me.’

‘There is also the settings of the minimap. At the beginning, I was very confused when I found out that there was no minimap, especially when I arrived at the Losrik high wall and encountered the malicious trap layout.’

‘But after experiencing the running map and death, I found that before I knew it, I remembered clearly every corner of the Losrik high wall. The entire map was connected with each other and provided shortcuts. The shortcuts forward and open the shortcuts to quickly reach another area. This made me feel the exquisiteness of the map in the game. Just imagine how many maps could be remembered clearly in the past ARPG games?’

‘By defeat yourself and surpass yourself, this is the charm I feel in the game Dark Souls.’

‘And if you think carefully, the level setting of the map in "Dark Souls" is not infinitely malicious, because there are bonfire points that can be archived in the map, and all we need to do is to use the limited element bottle to reach the new bonfire and then slowly come to the boss' room.’

‘I was deeply fascinated by sticking to the next bonfire, defeating the seemingly invincible powerful boss in front of me, and breaking through the siege of monsters.’

‘There is nothing in this world that is more fulfilling than surpassing oneself, and the Black Soul satisfies this!’

'This may not be a game that everyone can satisfy, but it is definitely not a junk game as everyone says! Finally, I hope all players can calm down and experience this excellent game!'

After the first group of players arrived at the Losrik High Wall and some players with the talent for action games, almost understood the relevant settings of "Dark Souls", these players who had completely awakened a certain attribute were out of control.

These players who have died in the Black Souls and are still dying have issued relevant exhortation posts.

There are more and more posts in this type of forum and official blog.

And they are all very detailed, and everyone praised "Dark Soul" as a flower.

As more and more people talk about the points that Dark Souls attract them, and the advantages of the game.

This has also made many players re-understand and think about the game "Dark Souls".

After all, this is something that most people have.

It’s not that others say that the game is so fun, but they must think it is so fun.

But at least it will allow players to understand more objectively and then make their own voices.

This also made some players who originally wanted to give up choose to continue to persevere.

After they defeated Ashes Guda, they also fully felt the charm from "Dark Souls".

It can be said that "Dark Souls" is a very special game.

Because it can bring players a sense of intuitive feeling that I have gradually become stronger.

One of the design ideas of "Dark Souls" itself is a level-based game.

The boss's attack methods in the game are traps hidden in the map, and these things are traceable.

Just like Ashes Guda and the other monsters like Dagger, they will raise their hands to respond to the player when attacking.

This is true for all monster designs in "Dark Souls", which is why some people say "Dark Souls" is a back-up game.

Unlike pure act and fighting games, Black Souls' response to players is not that high on-the-spot response.

It is more familiar with and understand the boss trick mechanism.

After the players understand, it will not be difficult to defeat the boss.

This also allows players to fully feel a clear progress in the game.

I first encountered a monster, and was constantly killed instantly, and I couldn't even touch the other party.

But as he died, he found that he could defeat the other party.

This is one of the core fun in Dark Souls.

And after passing the trial of Teacher Ashes Guda, he passed the Losrik wall.

The huge worldview of the entire Black Soul World has gradually been revealed to the players.

The undead dragon on the Fire Dragon Bridge made countless players shout out his wife's fireproof girl and the legendary Fire King.
Chapter completed!
Prev Index    Favorite Next