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Chapter 111 The pie is finally coming out

"I feel that this combat mode has a bit of a knight duel!"

"The moves are not very gorgeous, they are particularly simple, they are all very scheming!"

"But the showdown with the huge boss is quite exciting."

"Yes, this Ashes Judgment Guda looks so powerful."

"But is there a problem with the difficulty of the game? Or is it that the equipment worn during the demonstration was too good, and the process of this boss battle was too short."

"Yes, I feel uncomfortable at all. Although it feels very good to kill the boss, I'm just slapping half of the boss's blood in half a minute, which is too fast."

"Is the game demonstration? When the players play, the process will definitely be different based on the equipment and level. Now it should be mainly to display the combat system."

"That's true. I feel that the combat system is pretty good. At least I feel that there is no problem with it."

"Well, the difficulty level will definitely increase a little after the official version is launched. Can you still play the most difficult mode?"

"I hope the game can be a little challenge, after all, the process is too short and I always feel like I can't enjoy it."

"That's right!"

Many players communicate their views through barrage in the live broadcast room.

The scope of focus of everyone is basically in the boss battle process and the picture performance.

After playing the video at this time, Chen Xu also selected some questions with high barrage likes to answer, as well as introducing "Dark Soul".

"I believe everyone has also watched the actual demonstration of "Dark Souls". What we can tell the players now is that this will be a level-based game."

"In addition, I also noticed that the player mentioned whether the boss process is too short and whether the game difficulty curve is too simple."

"This involves the core gameplay of the game, which is also the unique point between "Dark Souls" and other arpgs. I can only reveal that "Dark Souls" will be a more special game. As for the length of the boss battle, it depends on the player. Whether the fight is fast or slow depends on the player."

"At the same time, I also noticed that some players questioned whether this was a mowing game. I can only say that this game can be played as mowing, but it still depends on the player's ability."

"In fact, the game "Dark Souls" is still very challenging for some players."

Listening to Chen Xu's words, the audience watching the live broadcast also posted barrage one by one.

The popularity of the live broadcast room is also rising steadily.

Although most players have come to their senses from the questions answered by Chen Xu just now, they feel that they have listened but don’t seem to listen, but no matter what, the atmosphere has been here.

The online game launch conference is still in progress.

After the brief battle system content is displayed.

Chen Xu also showed all the scenes in the game to all players on the big screen.

At the beginning, the fire-transmission sacrificial ground, then the Losrik high walls that players came through the fire-transmission sacrificial ground, as well as the caucus chamber, the deep church, the cold valley, the flange fortress...

These scenes are from close-up to long-range, allowing players to fully see the details in these scenes, and the magnificent performance after the distance amazes everyone present.

Because these pictures are obviously not the original conceptual pictures that Chen Xu had released on the official blog before.

It's a real scene in the game.

This also made the designers who are not only players, but also the game industry, amazed.

In a designer chat group, a group of people were also chatting about "Dark Souls".

"I feel that Chen Xu's "Dark Soul" art is very outstanding."

"Indeed, it can definitely be said to be top-notch."

"But judging by so many scenes, the size of this "Dark Soul" should not be too small, but I'm a little suspicious."

"Yes, did Chen Xu play so big when he first started doing arpg? So many scenes are definitely a big challenge."

"There are already seven or eight game scenes?"

"I don't know how long the entire game is!"

"As long as the plot and gameplay are not particularly dragged down and even criticized by players, this "Dark Soul" is half successful."

"Yes, the scene art setting of this game is really great."

"Especially the scene in Lengliu Valley is really amazing."

This is the case with game designers who are concerned about in the industry, and players are even more excited to send exclamation marks in the official live broadcast room.

There is no doubt that "Dark Souls" is half successful from the perspective of actual combat performance and game art scenes.

As for whether it can become an excellent game, it depends on the subsequent performance.

After all, a game does not only look at one aspect, but it has to comprehensively look at the overall game to see how much the game content has reached, and there is also a deeper performance of the game.

If it is a game, even if it uses the industry's top technology to deduce the screen effect to the extreme, if the game content, such as the plot, is still difficult to get recognition from players.

For example, even if a certain game is in the first echelon, it is the first echelon.

But as a plot game, in the plot, the player first takes the protagonist and then watches his close relatives get beaten up, then experiences a scene from revenge to retreat to revenge, and when the ending is successful, it will realize when the revenge will be revenge. Can such a game be called a masterpiece?

Obviously, most players have a very clear judgment in their minds.

So for Dark Souls, now it just has its lowest limit.

As for whether the game can become an excellent work and how far it can reach, it depends on the plot and gameplay.

At the end of the live broadcast room of the press conference, Chen Xu also officially announced the release time of the game in front of countless computer players.

"Dark Souls will be officially launched on October 1st and will be sold for 268 yuan!"

Of course this is an external price, but then it will be the first masterpiece of the Nebula gaming platform.

It is both a storefront and a work that attracts traffic.

Considering the sales issue, Chen Xu did not choose the exclusive strategy.

After all, it's not too stable.

But there is still no problem using the gold dollar strategy, and Nebula Games has sufficient financial reserves now.

268 yuan will be announced to the public, but players who choose the Nebula game platform will receive an additional coupon of 69 yuan.

For the current Nebula game platform, the important thing is to accumulate user groups and gradually induce these newly joined users to choose to spend on the Nebula game platform, increasing the cost of players abandoning pitfalls.

Players who watched the online live broadcast naturally didn't know that, but simply felt happy that the big cake that had been waiting for several months was finally able to come out.

After waiting for several months, this big cake is finally coming out!
Chapter completed!
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