Chapter 206 Avant-garde and decisive battles(1/2)
The Yangyan team, who had long hands, discovered the enemy thirty kilometers away and fired directly, and the fleet entered a combat state as a whole.
Under the command of the captain, the overall navigation speed of the fleet was slightly increased to around 20 knots, so as not to have time to speed up when needed to maneuver.
With the help of modern fire control computers and radar, they can "twist" while fighting, and the normal acceleration will be slightly adjusted at the same time, which will of course not affect the combat.
They attacked the simulated target ship fleet 30 kilometers away, while waiting for the simulated target ship fleet to continue approaching, preparing to completely eliminate the target ship at a distance of 20 kilometers.
The AK130 improved naval gun equipped by the highest-level light patrolmen in the Central Islands has an effective range of 30 kilometers, but the effective range of the double 100 naval gun installed by the Yangyan-class destroyers of the same team is "only" 24 kilometers.
Moreover, the shelling obviously needs to be slightly further and easier to fight. Anyway, when the distance is 20 kilometers, the opponent still has no way to cause substantial damage to himself.
Simulated target ships are both traditional cruisers and destroyers.
Among the traditional six-inch light cruiser guns, the largest range is the top triple 155 in the Japanese system, with a range of 27.4 kilometers. This is already the range of the 203mm heavy cruiser gun, and the turret is also the heaviest, reaching 175 tons, exceeding the 150 tons of the double 203 turret in Kaohsiung. The rate of fire is relatively low, with only 6 rounds per minute.
The American-class three-way six-inch light patrols, both have a maximum range of armor-piercing shells, are about 23 kilometers. However, in order to reduce the weight of the turret, only one of the three barrels in the turret is pitch deconstructed, which belongs to the common saddle cannon, resulting in a relatively large spread of shells, but the rate of fire is higher than that of the Japanese system, reaching 9 rounds per minute.
The German Nuremberg triple 150 has a maximum range of 25 kilometers, three gun barrels independently pitched, and the single-tube fire rate reaches 12 rounds per minute, which is basically twice that of the Japanese triple 155. However, there is a typical German high-speed flicker problem, with a lower bullet weight and slightly lower power. The turret weight is slightly higher than that of the United States and Britain, but much lighter than that of the Japanese.
Among these typical six-inch naval guns, the one with the most balanced comprehensive performance and the direction is the closest to modern naval guns, which seems to be the final version of the German Triple 150.
Therefore, the light cruiser in the simulated target ship uses four German triple 150mm naval guns, and their maximum range is 25 kilometers.
However, the maximum range of traditional naval guns is the farthest extreme distance achieved by using a sling when the elevation angle reaches more than 40 degrees. This distance is no longer accurate.
After all, the battleships are only more than twenty kilometers away.
The actual combat distance between traditional cruiser girls only starts within 20 kilometers, and it is not certain whether they can finish ten kilometers.
Therefore, even if the top Yangyan team in the Central Islands puts the enemy within the 20-kilometer threshold, they can still maintain a unilateral attack on the opponent and fly kites.
With the support of modern fire control technology, they do not need to pursue advantageous positions too much, or even in parallel navigation war situations, which makes it more convenient to eliminate the enemy.
However, the Yangyan team, which is still a traditional ship girl, is still working hard to mobilize the formation and find a suitable attack angle.
It is of course impossible to achieve a single step just by forming a formation and grabbing a position. The enemy will respond. In addition, the time is urgent, so thirty kilometers are not possible.
So after some operation of the Longbow Islands team, they entered a simultaneous battle with the target fleet.
The two sides began to exchange fire at a distance of 20 kilometers, but neither of them immediately made any hits. As the distance continued to pull in, both sides began to slowly make hits.
A traditional ship sissy battle began gradually. This is a combat method that everyone is familiar with and a rhythm that everyone is familiar with.
The scene is grand and lively, but it is very dangerous and the efficiency is not high.
Of course, people would not think that this mode of combat was not good in the past. In the past, everyone could only fight like this, but now there is only a comparison.
The scenes of the two battlefields were placed on the big screen together, and the audience's reaction was first amazed.
The opponent fired directly at 30 kilometers and hit it directly on a large scale. This result made everyone exclaim that the opponent's effective range and his effective range are not the total standard...
The effective range is the range that can exert the power of a weapon. Whether it can hit or not depends on the target's situation. The opponent's effective range seems to include the hit rate standard.
With the dialogue between Xiao Chongqing, Haiyangshan and Xili, Daofeng and Xianghe, a basic thinking guide has been formed, and now it has begun to sprout slowly.
As time goes by, the audience's surprises become less and less, resistance and panic become less and less, replaced by praise and obvious anticipation exchanges.
"Compared to that side, it's better to fight here, just like this, our fleet can do this."
"Working with the opponent's attack distance between the edges, the probability of injury is lower than the previous hit rate of attacking the enemy 20 kilometers away..."
"If you use this kind of naval gun to deal with wandering the deep sea, you will basically not be injured. If you don't encounter battleships, you don't need to repair the cabin..."
"It's not that I can't basically do it, but that I can't do it at all. Even if I encounter a battleship, it's okay. Because this is just a gun battle, it's restricted that only naval guns can be used, so the opponent has a chance."
"Weapons will not be restricted in actual combat, so just use missiles to kill the enemy dozens or hundreds of kilometers away. Deep-sea battleships are useless, and deep-sea aircraft carriers are useless."
"Yes, the powerful Central Islands is not only the strike capability, but also the observation and communication control capability, which is definitely the first to attack."
"And once the attack here begins, the battle will come to an end."
"In this case, it seems that it is more important than a blow."
"Mainly, there is only one battle left, and the final battle is completely gone."
"It can't be said that it's gone. The stage of discovering the enemy is even if it's avant-garde battle, and the attack begins to be a decisive battle."
Xu Xingchen was still sitting in his position, vaguely listening to the low voices around him, but just smiling and silent.
In traditional naval battles, the entire battle process can be divided into two major stages: avant-garde battle and decisive battle.
High-speed fleets such as cruisers are responsible for avant-garde battles, that is, discovering the enemy's high-speed fleet, defeating the enemy's high-speed fleet, thereby obtaining the information advantage of the battlefield.
Similar to the battle between scouts and light cavalry in traditional wars, if you win, you can fully control the battlefield situation and then mobilize the main fleet to occupy a favorable position to launch a decisive battle.
To put it bluntly, early information warfare and reconnaissance warfare, satellites, radars, early warning aircraft, electronic warfare aircraft, and electronic reconnaissance ships on the modern battlefield are all responsible for these tasks.
The decisive battle is a decisive battle between the main forces of both sides. In traditional naval battles, high-defense, high-fire, low-speed battleship formations are arranged on the battle line and bombarded face to face.
In order to win the avant-garde battle and constantly upgrade the cruiser fleet, the British group simply launched a battle patrol, and its firepower was in line with the main battleship.
The scale and level of the vanguard fleet are getting higher and higher, and the cost of formation and maintenance is getting higher and higher. Of course, there are more and more things that can be done, and the difference between it and the main battleship is getting lower and lower.
The new battleships in World War II are all battleship-level protection and battle patrol-level speed. In this case, who is the avant-garde and who is the main force?
The vanguard fleet led by the Battle Patrol has the ability to directly defeat the opponent and directly win the entire naval battle. The status of the battleship specially used to fight the decisive battle becomes subtle.
The aircraft carrier itself is also a cruiser and a high-speed auxiliary ship. It was originally responsible for discovering the opponent's scouts, and it was originally responsible for avant-garde war.
Later, I found out that using aircraft carriers to fight avant-garde battle every day, as if using avant-garde battle can destroy the enemy.
The battleship sat at home every day waiting for the decisive battle, but the decisive battle became increasingly far away.
Just don’t just go out and do odd jobs with the avant-garde main aircraft carrier, or just get laid off.
So the American aircraft carrier became the main force, and the remaining battleships became frigates.
But Yamato said that I would rather die than be a worker than be a worker, even if I go out and send it to me, I must be the main force!
After eliminating the battleships, the aircraft carrier itself became the main force. For a long time, the aircraft carrier formation took into account both the avant-garde and the decisive battle functions.
It was like the emperor during that period after Zhu Yuanzhang dismissed the Prime Minister.
However, history is rising in stages, with avant-garde and decisive battles, reconnaissance and strikes, originally two types of intelligence.
New reconnaissance and crackdown methods are constantly developing, and more and more specialized equipment is constantly emerging, and the status of aircraft carriers is gradually becoming a little weak.
The decisive battle in modern naval warfare is not gone, and the avant-garde battle is not gone, but it is becoming more and more complicated. It is no longer a ship type, or even a military branch is responsible.
After the integration of sea and sky, the aircraft carrier is no longer the center. Just like the Ming emperor surrounded by a cabinet, the entire framework seemed to be able to operate when she was away.
These traditional ship girls believe that the battle now has only one stage left because in modern avant-garde wars, they cannot participate directly...
They were defeated directly before they appeared in the avant-garde battle, and they would be defeated by the enemy at an absolute disadvantage when they appeared.
The artillery battle on the spot did not last long. The four superiors of the Central Islands continued to suppress the simulated target ships with the dense firepower of AK130.
Although the plan was to put some eliminations in place, in fact, when the target ship was close to 20 kilometers, there were only three of the eight target ships left.
Moreover, they have all found heavy damage, basically lost their combat power, and their speed has dropped to more than ten knots. They can't catch up with their fleet without having to fly kites.
After the Yangyan-class destroyer here participated in the battle, all three seriously injured target ships were quickly sunk.
After all eight target ships were wiped out, a slight cheer came from the audience.
This is not an audience from the Central Islands. People in their own family are used to this kind of battle and there is no fuss about it.
This is the ship girl from the Longbow Islands, some subconsciously cheering for the fleet of the Central Islands.
This situation is a bit subtle.
These ship girls seemed to react immediately. It seemed a bit inappropriate for them to do so, so the cheer was only a low voice and it was completely calmed down.
The scene became quiet again, and everyone's attention was once again focused on the Longbow Islands team, and the battle here was still very fierce.
The Longbow Islands fleet was actively approaching, but the simulated target ship fleet that was not blocked enough, has now squeezed to a distance of 12 to 15 kilometers from the Longbow Islands fleet.
This distance is a typical combat range of cruisers, and the fleets of both sides of the war are barely complete, so they are now keeping their formation and firing with all their strength.
The exercise shields of the eight ship girls in the Longbow Islands were more or less damaged, and one-third of the most serious shield had dropped.
However, they still have an advantage, because they have now severely damaged and paralyzed a light patrol target ship and directly sank a deportation target ship.
The exercise shields of the remaining target ships have also exceeded 50%.
The exercise range control core gives various damage judgments and reduces their combat capabilities.
The advantages of the Longbow Islands fleet were also constantly increasing.
As the battle continued, the two sides continued to bombard, and the shield values of both sides continued to decrease, but the reduction rate of the target ship was faster.
As long as the battle continues to be normal, the Longbow Islands can obviously eliminate the opponent. The players should not withdraw from the battle because of this, but everyone has minor or severe damage.
The key is that this battle is not the end. There are two battles next, one is an enemy ship that comes horizontally and the other is an enemy ship that comes reversely.
The next two battles will be even harder to fight. After these three battles are over, it is very likely that someone will leave.
This is also a typical model for traditional ship girls fighting. It is basically a war of attrition, and the same is true for fighting the deep sea. It is very dangerous and hard.
Because the combat capabilities of both sides can be said to be evenly matched, but the ship girl has universal wisdom, and the combat methods of the ship girl fleet will be more flexible and efficient.
There was no accident in the development of the matter. The Yangyan team of the Changbow Islands finally completely defeated the target ship formation after more than ten minutes.
Five ships had sunk, and some of the three ships had their shields left, but various damage judgments made her completely paralyzed.
To be continued...